Okay, to sum it up - it isn't really possible in the newest Maya version - just with a workaround and for me it is a bug. What is the logic behind this? For the future I will use your workaround, but I hope Autodesk will fix it some time... Anyway. Thanks for your help!
Someone from Autodesk recommended updating my driver, doing a clean install, and also changing these settings in Maya: Settings and Preferences > Preferences > Settings > Animation > Evaluation.. switch from Parallel to DG mode.. But these are the results: Any other suggestions are very appreciated! :)
Well, what makes autodesk not to make a solid sculpting feature in 3ds max or maya that they have mudbox. and yes they want to gain more money but don't forget the other feature in 3ds max and maya plus the plugins that are made by maybe 3d artisits.
You can use the weights table. http://docs.autodesk.com/3DSMAX/13/ENU/Autodesk%203ds%20Max%202011%20Help/index.html?url=./files/WSf742dab04106313366400bf6112a1cea097-7ef6.htm,topicNumber=d0e82445 I always use the options "Selected Vertices" and "Flip UI"
Hi guys. I've been adding some procedural scatter nodes to my 3Gen plug-in for Autodesk Maya. What do You think? Any feedback would be appreciated. Youtube demo: https://www.youtube.com/watch?v=sb89nHNzOJw&t=129s&ab_channel=NemanjaStojanovic
I'll begin: > Relatively complex scene > Start to explode meshes using keyframes > Finishes it > Realize you forgot to press the "auto key" button This happened twice today. When will autodesk make a warning like "pls no ferget about auto key"?
Want to do something cool with this model http://polygoo.com/humanoidrobot using Stingray Engine?(StingrayEngine.com) Let me know, I'll send you a link to it. Come up with something cool and we can make a blog post about it on Area and highlight your work. Frank DeLise Autodesk
Hey guys, I've been working on a monster character that I was given for a student project. This is the reference sheet and what I have so far. This was created by using both Autodesk Maya and Mudbox. If there is anything to improve on or to watch out for, please offer your critiques so I can learn and improve.
I just released a script pack that lets you snap the viewport to the nearest side or hotkey the viewcube rotations (never understood why autodesk didn't add hotkeys for it). You can grab the scripts pack here: https://gumroad.com/l/yVVgji https://www.youtube.com/watch?v=RRj9rrWK7Eg
https://create3dcharacters.com/zoo2/ are high on my list. And USD to explore the new pipelines. https://github.com/Autodesk/maya-usd/releases/tag/v0.6.0 Also the BonusTools. https://apps.autodesk.com/en/Detail/Index?id=8115150172702393827 PolyRaven for UVS. https://www.polyraven.com/uv/