I'll begin:
> Relatively complex scene> Start to explode meshes using keyframes> Finishes it> Realize you forgot to press the "auto key" button
FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU
This happened twice today. When will autodesk make a warning like "pls no ferget about auto key"?
Replies
- think about saving before doing something experimental, but don't, then throw pen in rage at the failed outcome.
- find out a third party script hasn't written in support for undo, or worse, has only written it in for _some_ aspects, leaving you to discover where they forgot much later.
> Select a loop/some vertices
> Move/scale/rotate
> Significant amount of time passes
> Realize you moved unwanted geometry on the other side of the model
I usually forget to turn on ignore backfaces, but when i do, i don't.
@excessivezero my autobackup has stopped working entirely this week
Shoutout to the guy that put the save button right next to the reload button in Blender.
Loop select-mark seam- continue UV layout -finally UV's arranged like a beautiful puzzle piece and
shit there was a hole in my loop/ select cause a triangle blocked one edge... well that explains the distortion
you can find it in Brush-auto masking
[spoiler]realizing i did all that while editing a SHAPE KEY[/spoiler]
> Have a triangle, want to bridge it
> Press bridge button/press shortcut
> Nothinghappens.jpg
> Press bridge little button with menu
> It just works
I just can't understand... Little things like these, if adressed, would make the modeling process a lot more enjoyable.
Anyway, i got this amazing script that does the job of bridging triangles, alongside with other really good functionalities:
http://polycount.com/discussion/149508/maxscripts-stuffs-i-use-and-whatnot/p1
And of course waiting 30 mins for my maps to be baked, only to have my GPU freeze before it's finished.
This happened with me, but i was completely sober. Two, three times, i was pressing all the buttons trying to move the camera, until i checked Xnormal documentantion. Best software, worst interfaces S01E01
> ENV_Showroom_008_final_pluslamppost_final_final_nocurtains_rev2_1A_2(new).max
> Maya
> Maya does a Maya
> Unmaya and Maya again
> Maya Mayas my Maya
> splashscreen.pcx
> So I Maya another Maya and it Mayas
Also clicking on screenshots I just made.
> Halfway through a particular complex model
> Pelt map a piece of geometry
> Bring up the relax tool window
> Initiate relax
> Max crashes
>You forgot to save for your session
Thank you Max.
> Open up a heavy scene in Max
> Oh jeez, gonna have to turn off Skype for this one
> 30 minutes later autosave starts
> Max freezes
> Pucker level 7
> Max crashes
Guess it's time to turn off auto save and bust out the whiskey bottle again.
Edit: Mmm, that first one just happened. Time to start this Monday off right.
The relax tool crash happened so often to me that i came to a point where i saved the project everytime i opened it. Then i realised that when i reset the Xform of the model i'm relaxing the crashes wouldn't happen. I use Polyunwrapper with Max, and when the model need a transformation reset the tool warns you that the transform matrices of the model should be reseted
1) it's all of a sudden ignoring basic hotkeys like w,e,r forcing me to restart
2) the pivot gets stuck and won't automatically snap to the selection center anymore, restart
3) a combination of keys switches to a different keyboard language (think it's alt+shift), I need to see if I can change this hotkey.. it's driving me mad
I haven't lost (a lot of) work in ages though, learned to save frequently.
I know i do this to myself, but i use Control W to save, which i do habitually. Control Q is quit, and both have a little click through "are you sure dude?" popup to make sure you don't blow anything up
look at your keyboard and tell me how that could go wrong
Much skin work was recently lost this way by trusting Alt-S to work at any time. !@#$%^*()
You guys would get some benefit out of this plugin. It does a good job of remembering settings from the last project you had open in Zbrush
ZStartupMaster
To also contribute to this thread, why doesn't Zbrush just have a normal Save feature? I compulsively Ctrl-S without losing my flow in every other software and now Zbrush has broken me out of that habit. You either have to Quicksave which saves to the Quicksave directory or break out of flow to "Save As" over my project Always the small things that get me lol
Ok... obviously this file is fooked, so I'll just reopen a previous save.
I got this. This is why I save in iteration. SEE, the file icon shows the geometry is fine. You didn't get me this time! (laughs maniacally)
(geometry is hosed)
sigh... (hears faint and disembodied cackling)