How accurate do you make your models? Lately I've been challenging myself to reproduce things very accurately by gathering loads of reference and without using floating geometry etc. (only for personal projects obviously) It does take a lot longer to finish projects but I enjoy the challenge. For example counting the…
Hi everyone ! First time posting here / participating in a 3D contest! Starting a bit late but I'll make sure to finish this in time. I've made a pinterest with what inspired me for this challenge. https://www.pinterest.com/mizuart/polycount-beast-challenge-inspiration/ The background of my beast is : A knight was cursed…
Hey there! I'm working on a bust for a school project, and I'm really trying to challenge myself and get a close likeness. My subject is dear Al Capone. I would love any and all feedback in order to get the likeness nailed--it's a real challenge so far. Quick reference board, to get an idea of the reference I've been using…
This was done for the most recent challenge. 4K Texture for the body, 2K Textures for everything else~64K Tris totalI used Victor Ulloa's concept https://www.artstation.com/torvic. I had a few bigger challenges with tying the knots in 3D. I ended up using Bezier Curves in blender and Curves in Maya to attach geometry to,…
KIRARITO Inc. are ramping up a new 3D team and looking for a dynamic and passionate 3D Artist to join our group of highly talented and creative individuals in Japan. Do you have a passion for pushing the limits of visual fidelity in real time environments and props? A thirst of innovation and solving difficult challenges?…
KIRARITO Inc. are ramping up a new 3D team and looking for a dynamic and passionate 3D Artist to join our group of highly talented and creative individuals in Japan. Do you have a passion for pushing the limits of visual fidelity in real time characters? A thirst of innovation and solving difficult challenges? KIRARITO is…
Hi, I'm quite excited to join my first challenge on Polycount. Above is my first speedpaint for this challenge, my theme is "the ARQ". It's a vast storage depot where samples of all the lifeforms in the universe are stored and saved for eternity. The interior is going to be much like a futuristic frozen warehouse with a…
This was for the recent Game-Artist.net Challenge. I tied for 1st place with nkoste. Anyway, it's done, so I won't be doing anything more to it. Just thought I'd post it for fun. Final FPS render (positioned to represent in game) wireframe http://chrisholden.net/gl_ch_final_w.jpg FPS super-sized render 1146 triangles…
Yes, all these u have mentioned have existed in games but innovation does not always have to be something completely new. Brillant innovation also could be taking something in existence and spinning something fresh and interesting with it. As for u mentioning boring,that isn't a fact. This is supposed to be an online game.…
I take it you mean 'couch' and not 'coach'. Quality is subjective, depends on the nature of the project you're working on. Though you mention Montreal, so I assume you want to work in AAA game studios. In which case, the quality isn't there yet. And like others have said, I doubt you would get a whole month for it... even…