Hi, We are looking for 3D character model, rigged and animated, for our Unity3D mobile game. - Maximun polygons under 30k - Custom animations between 8-10 animations per character - Required FBX file ready to import into Unity3D - Design aesthetic, preferably Overwatch 2 style but we don't mind any creative input from you.…
Hi, i am looking for an 3D Environment Artist for a mobile game project on a freelance basis. First i would like to do a test run with a small office scene. If that works out good, more work will follow. About the Scene: Realistic proportions and stylized texture work to lean into a comic book direction (see reference…
Gameloft, a leading international publisher and developer of video games for mobile phones, is seeking gifted Scriptwriter to join their existing talent pool. Qualified candidates will link up with imaginative design teams to create hot new game titles, fulfilling a wide range of genres from hardcore action to casual…
I'd like to browse on my smartphone/tablet but the formatting is pretty awful, especially when large images mess up the format further. Just thought it would be pretty cool if it were developed, i'm sure there's a lot of us out there who would appreciate a better mobile experience!
Heya! Hologram Monster here! We are the game dev and the art outsource partner you were looking for! https://hologram-monster.com/ https://hologrammonster.artstation.com/ Hologram Monster Hologram Monster Ltd. is an independent Finnish game development and art outsource studio.Company was founded in 2017 but we have a long…
To help start our company we're looking for a Unity Programmer to help build a series of 2D/ 3D Hyper Casual Game for Mobile Devices. We have games that are half done, we have games that have yet to be started, but most importantly they have Design Documents. I will be available via Discord, pretty much 24/7. I myself am a…
Hey Guys, Heres a collection of real time assets I have made during my time working in mobile games. For most images I have modeled, textured, and set up materials in Unity