Im making this weapon for the cry engine 3. It will be a first person weapon, so it will be really close to the player. For the texture space i will probably go with a 2048*2048 or with the cry engine 3 spec...
Latest Portfolio Update - http://darrenhorrocks.com/ Updated some stuff for Far Cry Primal, Far Cry 4, Devils Third, and Ryse: Son of Rome Always appreciate feedback, thanks ahead of time!
can you even get a good quality (brand-new) CRT screen for comparable money these days? anyway, if you don't mind having a heavy and bulky room-heater with a flickering eye-ruining picture on your desk that constantly emits high-frequency noise, disturbs equipment (e.g. some wacom tablets), requires picture adjustment and…
This is looking cool so far! As far as moss, theres so many ways to approach it, you could try creating cards and foliage painting them, then creating a vertex paint material and paint the mossy texture underneath the cards to ground them. You could also place them yourself using MASH is maya, or you could try it in…
I’m using a Blender + Substance Painter pipeline (baking and texturing) with a low-to-high workflow: first a low-poly model, then geometry refinement, bevels, and subdivision. Since I’ve only just started learning, I ran into a problem on the simplest possible model: a cylinder. I made a basic 20-sided cylinder (0.6 m in…
Yeah AC3 and Far Cry 3 are both missing from Steam in the UK: http://www.vg247.com/2012/11/22/far-cry-3-assassins-creed-3-not-on-steam-uk-ubi-in-talks-with-valve/
It definitely won't let you compare 1-to-1 exactly. You can try creating a camera to view an angle closer to the original camera. But I think you'll just have to eyeball it. Real-world cameras have barrel distortion and other artifacts that most 3d cameras don't have (unless you put a ton of effort into it).
Hi everyone, I’m trying to recreate this kind of anime coloring/shading style from One Piece (image attached). What I’m specifically trying to achieve: * Strong cel shading with soft transitions in some areas (like the face and hair) * Intense glow/red eye effect * Clean but dynamic highlights in hair (not overly…
That replay of Far Cry was pretty cool. I hope there are even more options, like taking that entrance to the ruins that you can see... or something like that. Game looks beautiful, i wanted to post it, but i didn't see any Far Cry 3 thread.
lasso selecting things makes my eyes cry and my hands hurt joe :( I'll take some time to watch all of them, the shield texture is the only one I watched :p very cool initiative, crying put aside, me likes :)