blankslatejoe, you do have a point. I went a bit overboard, but is it right to bash our game when none of them even knows what it is yet? We put so many hours into what we have now. That isn't even counting the failed projects. Basically, I was just mad at all the previous posts that bashed the game. I wasn't asking for…
Quick art dump before bed =] - Desert-scene sketch - Random BUFF DUDE speed-sculpt - Course was 3 years, standard Bachelors of Arts Uni course in the UK. Cinematic was a 2-semester group project, but out of 4 of us in the group, I did 2 of the characters (plus rigging for all of them) and one environment scene (Rocks,…
When I first saw the lizard character, I immediately thought of the illustrations Ralph Steadman did for Hunter S. Thompson (a couple of examples can be seen here and here), which is unfortunate because his frantic, insane style is impossible to transpose into 3D. The quality looks top notch, but no matter how good a job…
Looks really great! Very impressive work. Has a dark/mysterious feel to it. It's usually hard to pull off "Dark/edgy" without making things look gritty and grungy. Again great job. My only suggestions are that you remove the white stripe of paint that runs along the bottom of the top section of the building because the way…
Sorry for delayed reply - but thanks for the feedback, glad you got something out of it. Yeah, close enough: 4336px ÷ 2158m ≈ 2.009px/m If you need a greater density of vertices on the landscape mesh but don't want to increase the resolution of the heightmap from World Machine (building a complex World Machine project at…
I really like this and your 'desert raver' model, and I applaud your rebellion from the usual themes. I like the clothing on this chick more than the original 'candy raver' one. I remember the reference photos for this model, and the girl is extremely pretty, and not in a heavy-eye-shadow way. I wish a little more of her…
Howdy guys Hope your all well,anyway I have decided to go the route of an enviromental object artist,kinda like asset artist as you will. (u may now tell me whether this is or is not a good idea ) Now onto my But.... How do i get started and what kinda things should I concenrate on?? Ive recently been trying to model half…
Hi guys, you ever just spend like 5 hours sculpting something and the results are nice but not quite what you were going for? Yeah having one of those days and I feel like I'm losing it lol I'm trying to sculpt some dry crumply soil, and I'm referring to pictures like this one: unfortunately I end up with either completely…
Hey everyone, New Project I'm starting today, I've been on and off doing some contract work and doing small props/speedsculpts in between, so I think It's about time I jump into another Environment. With all the excitement about Fallout 4 I've had this idea brewing in my head for a while. What I'm aiming for, is an NCR…
Hi, I'm a soon to be graduated student from Finland, and I'm in a indie game project working as a 3D environmental artist. I thought I'd create this thread to show my work and the progress I'm doing as part of the project. Feel free to give feedback or ask questions. :) As tools I use Blender 3D, Photoshop and Xnormals for…