I consider myself "mostly" self taught. I learn alot from trial and error (mostly error). I did college and everything but whilst there I was only really taught animation and 2D stuff. I pretty much ended up teaching the tutors 3D by the end of the course. Most of the stuff I know is from tutorials. Now do you consider…
well if you asked me specifically, I would tell you to do this. I find it's very speedy for pumping out bricks with grout. BUT, this tutorial example low poly is VERY low. I would model shaped of bricks that stick out for enhance silhouette. http://chrisholden.net/tutor/arch01.htm I have used the technique of sculpting it…
Hi! Don't understand how such a file could be too heavy, it would be a mesh and the two normal maps that should get combined. No high poly or anything like that. In my opinion it would be best do a simplified test anyways. If remember correctly, in UE4 only tangents of UV0 were stored. To use a tangent space normal map…
There are lots of anime hair tutorials for different kinds of 3d apps and details: https://www.youtube.com/watch?v=_9mkZLYrEE4 maybe also looking at some japanese tutorials could help ;-) https://www.youtube.com/watch?v=Ng8FbOHvsLQ
Also one of the best things I can tell you to learn is by just watching lots of tutorials, you will learn so much more cause you will see 3DS tools being used in real world applications. Digital Tutors has some great videos along with Eat3D and Gnomon. Here is a great tutorial on a M4, this guy is a great teacher and he…
Here is the finished model. Started doing some colour blending. Currently working with fill layers. The tutorial uses regular painting layers and he jumps around to different hues a lot... Will experiment with that to see if I like it. It scares me a bit because its more of a destructive workflow. Leaves are missing from…
Lol, Well thanks for the crit. it is appreciated. though i did say these were my "learning" sheets so whatever quality they are is what they are. If remember correctly number one was me trying out the RGBA normal map matiral in Zbrush 3.5 for the first time with a simple 2d sculpt brush. Number two is me trying out a…
Hey guys, I was talking on the IRC with a few other polycounters about my recent dive into SFM. The conversation eventually led to me sharing tons of links to resources I've found, and Boltz made the recommendation to gather it so it's on in one place on polycount. Wky's guide to setting up Dota 2 with Filmmaker This guide…
Hi Martina from "Nerdforge" created
a resource list of tutorials for learning to draw in 100 hours. They made a
video of her husband, Hansi, going through the tutorials in order and
documenting his progress. I've made a Padlet if
anyone fancies giving it a go, your welcome 👍…
With a short deadline it sounds like you just need the facts on that final step, here's some links ref & tutors http://boards.polycount.net/showthread.php?t=53002 tutors http://boards.polycount.net/showthread.php?t=36177 texturing tips http://features.cgsociety.org/story_custom.php?story_id=4678 texturing tutorial…