Another update for this week :) All images below are directly from Unreal Engine. Over the last couple of days I’ve been focusing heavily on refining details throughout the environment, especially terrain variation, material breakup, and overall cohesion. I’ve also been adjusting the horizon and surrounding landscape to…
I'm having some problems with Xoliul, basically it appears to darken my texture and I'm not sure what's causing it. Here's the same model in Marmoset and Xoliul And here's what the diffuse looks in Photoshop