Heya - while I didn't try swapping cables (as it isn't quite possible since not all the displays use the same tech : HDMI / DVI / DP), I made one last attempt today consisting of first disabling all secondary monitors (which are currently back to a more reasonable total of 3 BTW) and then re-enabling them and giving them a…
Hey guys. If you would be so kind, I need some advice. So recently after doing some self-search, I figure that I want to be working in the game industry. I'm totally new to this thing, I don't know much about a good position that's right for me as an artist. I used to do realistic portrait study for fan arts but that was…
There are just 9 days left until you must have your entries in! The deadline is December 9th! Remember to adhere to the rules to ensure your final entry is accepted! I have seen a ton of great WIPs so far. Way to go! Make sure you have 4 in your thread before the deadline. Reference images do count, but only as one WIP…
Stakkr based in Stockholm Sweden is looking for an artist for a current game developing project. We would like this person to sketch concept art, both for the background and general feeling of the game but also for characters within the game itself. We would also like this person to draw images, loading screens portraits…
Good day! My name is Aleksandr. Freelancer. Sculpting. Characters and portraits. Realism, cartoonish. Creating any patterns in MarvelousDesigner for any avatars. For orders and offers write to the email. agaponov84@gmail.com https://www.artstation.com/aleksandr_gaponov…
Hi fellow CG artists! How would you feel if one of these days, some guy will grab one of your best 3d art pieces, have it printed and sell it online and offline pretending he was the artist that did it? Well that's what exactly happened to one of Alex Huguet's best 3d art pieces..First check out Alex Huguet's work in…
hey everyone, monsieur Adam was helpful enough to RT it yesterday but i'm remiss not to put up my own post on polycount, it's been too long. i'm live streaming my work on our game called Matador, an isometric mech action game. for building the vehicles in the game i've been using a lot of kitbashing techniques and…
This turned out to be quite a review of the DA2 demo from my part. I'll just leave this giant wall of text here, shall I? Words cannot describe how underwhelmed I am by the Dragon Age 2 demo. One can only hope that it doesn't reflect the overall quality of the finished product. First impressions Where to start.. Well,…
Gustavo, thank you very much for the links, I've been kicking around some of the free Loomis stuff online (figure drawing for all its worth, etc.)and have even checked a few books out from my local library. I've been sketching portraits and basic anatomy (mostly focused on the face right now as well) so this is great! I've…
I do 95% of my texturing in zbrush PP. I tend to clean it up and composite in Photoshop. When I am doing one of my attempts at photoreal portraits, for example, I tend to have several duplicate heads in the same ztool. I will paint something like mascara as total black on total white. Then bring that in as a mask into…