Wednesday 4th May Got inspiration from the 1968 film 'Planet of the Apes'. Decided on designing AWP skin and drew this on GIMP: http://prnt.sc/b0m20s inspired by this: http://prnt.sc/b0al3u . This is on the back of the play side of the AWP! :)
Hello guys. I started to learn Zbrush and my first problem was wth the "move brush". It moves tapology accordingly ro the canvas not the object. How can i change that? Google search didnt helped me at all :) Thanks in advance
this is a character i turned in for my character rigging class (on my 6th quarter). its my most complete charter yet. the sliding of the texture has already been mentioned, other than that everone is welcome to tell me what they think. link thnx, george
this actually looks kinda cool, director of 5th element, with some Brian Froudish looking characters. with all the talking birds and rats and cats and dogs and fish and will smiths, this really stands out as something different. http://www.aintitcool.com/display.cgi?id=22525
UPDATE #01 The environment is inspire by 18th century painting of Dutch people skating on frozen canals. I will try to put something lighearted into environment story as well. As you can see the main focus point of this scene is a town bridge entrance gate. The town it self will be low fidelity vista asset but the rest of…
The sides of her nose turn down and are less defined than you have them. 'You can see it really well in the 3rd and 4th sets of photos that you posted.
I have found sth helpful....projection! I never pay too much attention to this option and that was my mistake... http://www.pixologic.com/zclassroom/homeroom/lesson/projection-master/
Had not seen the picture, so make it othe way www.floomby.ru/s2/EUz3uc www.floomby.ru/s2/uUz3u9 www.floomby.ru/s2/mUz3uf www.floomby.ru/s2/yUz3Fu www.floomby.ru/s2/RUz3FT
It seems sily to have the roof completely uniquely unwrapped, what type of game is this for? I would just have 1/3rd or 1/4th of the roof unwrapped and just tile it.