Justin Meisse I'm not asking about thread titles in particular... When I say "project" I refer to anything from written works to sculpture to (insert whatever a project can be here). I think you've come up with a good idea for naming stuff, though. Having a sounding board to throw things at and riff off of seems to be a…
Thats a real good reference for the clenched fist thanks! And yes I didn't rig this model, it was posed using transpose master so there is a margin of error in the posing. In film, I do know that he have corrective blendshapes and wrinkle maps for more than just the face. And they use scans as blendshape targets, so you…
Step by step process to get the idea flowing in my head. The Start point was obvious. How should I see a warrior coming from outer space. And in Freezer words just a dirty monkey The Saiyans were a race of warriors human shaped, but with some reminiscences of a monkey. In essence they were brute soldiers with armors and…
Legs now are a bit better, in knee area as well, but still you should look at skeleton and how exactly muscles are connected and where - also looking at muscle shape can give you understanding where is volume. Ankle still needs attention. Also look how chest muscles are connected to shoulders - Butt now looks a bit slided…
Dear Tricia, I think your portfolio structure is fine since you have just the few pieces right now. Later you might want to divide it into categories (and what those are will depend on the eventual content you create). In my experience, it's not all that important to some to see environment props rendered in a game engine,…
Ferg is wrong. Basing your work off of anything of anyone else's is copyright infringement. Only the original author is allowed to make derivative works. If you take someone's window from a Flickr photo, you're deriving something from that other work. You're not allowed to do it, and a court would grant the photographer…
Hello Decoyz, I had the same issue years ago and realized its just how zbrush handles and represents its displaced data. If you store the initial mesh as a morph before dividing the model and then blend it back in afterwards then it has a tendency to exaggerate the higher levels of sub-division. Zbrush does not do…
1) Its all worth keeping 2) if by refining you mean finishing then yes. 3) Ashbust = great for practice. BUT having to comment out that your work was based off another's (even as much work as you did to it) is still a tiny black mark in my eyes. It will help if you post a link to an image of the ashbust so they can see how…
If you've got a good portfolio of traditional art and a good array of A-levels, I'd take a look at some fine art courses, preferably ones where they have a respected curriculum of traditional drawing/painting/design/illustration/sculpture as opposed to the more modern interpretations of "fine art" like sticking bits of…
We are seeking an experienced Shader Programmer/Developer to join our multi-disciplinary team to work predominantly on tools, pipelines and graphics systems to support the team producing digital art. The Studio: Dominic Harris Studio Ltd is the production studio of the digital artist Dominic Harris (www.dominicharris.com),…