your textures aren't that bad man. Just keep practicing everyday. Im never in love with own work but Ill just keep practicing. Also have you tried using a wacom. I only asked because it helps alot with the 2D stuff.
Hello everyone! Help me please ) This is a Likeness practice. I need feedback. He is look like likeness or not? ))) I started this sculpt with sphere. Likeness practice from Vyacheslav Butusov. He is a russian singer and songwriter. He is the lead singer of Nautilus Pompilius and U-Piter.
So - how does the megacursor feel so far ? Do you feel like it effectively helps when working ? (the gif makes it look very useful and practical already but I wonder how it felt for you in practice) Can't wait to try it !
I only keep final textures, all those psd add up and take a lot of space. All the sketches and practice stuff I keep in a practice folder, I usually only keep a jpeg image of it, takes up less space.
Finally put this together...any critique is welcome! I am also going to use this to practice and get faster at doing small props. Thanks in advance! http://www.torymiles.com/ Here is the first prop I am starting to practice both speed and optimizing my work (I have been using stupidly large maps and polycounts).
I've found a server near me for now that we can use....comliments of a friend at Netwerkin.com and the |bac| clan. IP 130.126.249.95:7777 I'll be there evenings and weekends to get some practice. sal_manilla needs much practice. Hopefully Polycount's (R13 ) server'll be up in a few weeks...good lord willin' and the creek…
Hi there, I'm attempting to practice my rigging with downloaded models online. Luckily, this model I downloaded had a skeleton included, so I'm practicing creating my controls. I was trying to set up my IK Handles for my legs, but whenever I do, it moves the leg bones out of shape. Why is that?
[ame="https://www.amazon.co.uk/Dynamic-Wrinkles-Drapery-Solutions-Practical/dp/0823015874"]Dynamic Wrinkles and Drapery: Solutions for Drawing the Clothed Figure Practical Art Books: Amazon.co.uk: Burne Hogarth: Books[/ame] This is a gold mine of info if you're at all interested in cloth sculpting.
Leaving holes in your mesh is a practice (and one which I don't think was ever all that practical) for modelling extremely low poly models and saving a few extra in the arm joints. With 5000 polys to play with theres no reason whatsoever that you should need to do this.
This didn't turn out as I had hoped, but practice is practice. Good for critiques! So please go ahead! This was taken from a suggestion on the last painting; what should I paint next? :) aaand quick photostudy! Trying new brushes/techniques etc