Looked this over with Chris above. My comments on the 3D character's anatomy: - TRAPS. The traps from the side are too thick and jut too far out to the back. - BUTT. This was clearly done very quickly without much regard for how the muscles back there work together and fit. - FRONT OF KNEE: the muscle attachment at the…
Thanks Kees! The area light is made using a spot light because its the only light that has a rotate-able light view prj. So I can create an area by offsetting its position left and right, up and down with a transposed light view prj. None of the other lights rotate the projection on the z axis. As I control the bias inside…
Hey polys, I am working on a sand dune material and I'd like to get some feedback. I had struggle to get the wind erosion looking right. Please tell me what you think and if possible give me some ideas that I can work wtth :)
Ive drawn characters like these since I was a kid and recently. they've shown back up in my doodling and it made me think it would be fun to make a CG model. posted a doodle of the head in the speed sculpting thread. But i decided to keep going with this one. C&C welcome
I decided to create a hero mountain for my desert terrains collection. Terrain and textures made with Gaea, rendered in real time with Marmoset Toolbag. Project link: https://www.artstation.com/artwork/L20xq0 Cheers.
I'm doing one of Gameloft's tests as practice. Before showing some of my works, I thought I may share you GameLoft's rules so that you won't critique beyond their boundaries. Here are the rules: So without further delay here's some of my work; so far the total number of tris is around 3150.
Does anyone know how to get the tools pop up editor back. It seems to have vanished from my Maya 2017. It's most frustrating! I've been having a hunt around on Google but i'm not actually sure what its called. I'm hoping its an option / short cut rather then a reset maya preferences situation.
i'm looking in 3.5 and i dont see the icons for simulate physics on selected object anymore? is this in a menu? maybe i'm missing something? appreciate any help.
Presents Dear Polycount Community, Wreckage is currently looking for skilled concept artists who will help us achieve the look and style for this sci-fi dinosaur shooter. Since this is my first time leading a game project I'm going to be realistic and start leading a team to help me make a demo for "Wreckage" to see if I…