I am looking for games where i can learn while playing it. It can be environments, animations, vfx any genre really. But you gotta point it out. - I played games like AC Odysseys and learned a lot about trim sheets and modular buildings. -Played Hades and learn a lot about 2d game environments ?? What other games would you…
Hello there, it is my first time designing a Game UI prototype for my personal Project. Problem is, it looks very boring and lifeless, meaning I have room to improve. Being it my first time, I have literally no idea what to pay attention to and how to make it more user friendly. I hope to get a general assessment how I can…
So this is my study diary. Hello, I apologize for not having a sketchbook. Since I'm not very good at it, it didn't seem like the right thing to do. I've recently started learning about 3D modeling topology. To truly understand it, I've created a personal exercise Inspired by Frank's posts on this forum :) , The idea is to…
Hi all, hope your day is going well. I currently have some availability and am looking to take on a couple of projects. I've attached a few examples of my work and will leave the link below to view my full portfolio. My Portfolio can be seen here - https://www.artstation.com/jon_hopkins I have more than 11 years…
Hi guys. I have a question about shading. I need to use a low-poly model and set up shading on it in such a way as to preserve the sharp corners on the model's border, but I can't do it correctly. I tried to use the Data Transfer modifier to solve this problem, but you can see its results on the middle model. Tell me how…
Hey everyone, I’m a bit stuck with the retopology of a model I’m working on. So far, I’ve always kept my retopology fully quad-based. But recently I’ve been looking at works from pro artists on ArtStation, and I see that they often mix in a lot of tris/quads. Especially in dense areas, I notice many faces being built with…
Players are loving our latest wave of content and we want to keep the magic flowing ✨ That’s why we’re looking for new Associate Technical Artist to join our creative crew! In this role, you’ll help bring thousands of meaningful designs to life for players all around the world, while also crafting smart tools and workflows…
In early 2024, I had the opportunity to contribute to the initial Research & Development phase of the Cat Sanches asset for Love, Death + Robots (Season 4, Episode 5, Studio - Agbo/Visual Creatures) https://www.youtube.com/watch?v=G4UHr5KVcq0 https://www.youtube.com/watch?v=9dVCcA37xi8 ARTSTATION…