Hey kids, Not sure how many of you have been following this, but I've been pretty excited about it for the past few months. There will be a multi-player deathmatch with all three playable species released tomorrow on Xbox Live, Steam, and PSN. Check out the stories here!…
Hi guys, I'm currently working on my entry for the artstation challenge. The idea is basically a pirate meeting his fate. I did a first texturing pass on the character and I'm currently texturing the props. Next will be posing the character. I'm looking for feedback on the texturing for when I'll work on the final…
Now if only real life was this simple... Quick Save Quick Load through all dialogues for optimal results and flood em with material gifts, next thing you know you'll be feeling them 231,193,172 colored polygons! :D Awesome game btw.
Hello everyone. I've spent the past couple of years collecting various reference photos in my spare time and I've decided to release them as "pay what you want" downloads on my website. It's about 2950 files in total, 27.7GB split up into the following categories: Aircraft (72 files, 658MB)Ancient Greece (13 files,…
For those that don't know what it is, it's a Node based texture editor, check out the Steam page and their website for more info. http://store.steampowered.com/app/238710/
I thought this would be a fun thing to do with the community. Share a highpoly model that would be fun to polypaint! You must be the creator of the model to share it here. Characters, props, or enviroment pieces work! You'll find that experimental polypainting can be relaxing and therapeutic, as well as an essential way to…
Anyone else looking forward to this remake? Comes out on wednesday, only $15. I like the fact that they went the metroid/castlevania route with interconnected levels and upgrades. Looks good http://store.steampowered.com/app/235210/ Famitsu scored it 9/8/8/9 [34/40].
I heard through the wind there are a lot of TF2 fans here so I thought I'd share a piece of fan art that I just finished. I have always enjoyed Valve's character designs throughout the years. With their latest rendition of Pyro, a favorite of many, it gave me the inspiration to do this piece. My intention was to produce a…
After months of hard work, we here at Bloom are excited to officially announce the existence of our current project CANVAS. To go with this announcement, we have prepared a short press release to explain exactly what CANVAS is, and what you can expect to find when we release. To complement this announcement, we have also…
I wanted some practice with high-poly hard surfaces and a PBR workflow, so I decided I'd try my hand at making a personalized lightsaber. About 200 hours later, here it is. I'll start with the final presentation render. It's 4k and 16:9, so it might make a good wallpaper for some of you. I call this one "Moment of…