@Noren Yep, this question concludes a short and sad story of Ed Unfortunate adventurer, who left the vault without his Pip-Boy Never leave the vault without your Pip-Boy! Honestly, tho: I've tried, but in my chosen texel density it looked like a mess
Anyone have suggestions for other sites like Moddb focused on a game and company database/social network like option. Possibly leaning towards indies especially. I got stuck being the PR dude (for now).
I work on Ever Jane, and I love it. Though it doesn’t make enough $ to pay the bills, and since I work remotely, its a little more difficult to grow. Not impossible, but different than being around a team of artists to grow with. The game also uses a handpainted/PBR workflow, but the things I work on can never extend…
I'm not familiar with Blender at all, unfortunately. The solution to your problem would lie in its export options for Wavefront OBJ. See if you can include normals with your export, as 3DO will only display what it's given to display. If no normals are given to the model, it will attempt to generate them, which is likely…
Seems to me that insurance companies have far more control over how you live your life than a national health care system would. If you don't live within the guidelines they lay out for you, you're pretty much fucked. I've never felt any restrictions over my life, living in canada in terms of health care and I lived most…
Hello guys , Currently I am working on a likeness head of Floki character, At WIP stage I would like to share the screenshot, Please share your valuable feedback. Thanks References Mostly I am trying to capture the red circle head in the reference Here are some screenshots from zbrush
Well I found it interesting and liked most of it. Microsoft seems to have gotten marketing done proper, the games shown with kinect and the demonstrations were (although horribly cheesy acting wise) informative enough to make me interested in the entire thing. Reach, Gears, Rising, Fable etc looked pretty damn cool.…
Hi all, this is my WIP likeness sculpt. May I know who you think he is, to see if the likeness is there.. also your professional critiqs for me to improve. Sculpting alone not receiving feedback surely getting oneself stuck.. Thanks you!!
Hello! For some time after baking from low poly to low poly I've been facing some dashed lines on my model. They are quite prominent on ao and curvature maps; however, there are some artifacts on the normal map too. UVs and wireframe seem to be okay, so I don't get why it's happening. Here are some screenshots.
Just a question on syntax for all the MEL experts here, how do you do this properly (first line is correct, i have to declare two strings to be the same value on second line) if (`checkBox -q -v randScale` == 0) $getScaleMin, $getScaleMax = 1; Obviously second line currently fails, just don't know how to do it properly.