It looks good for me, in a low poly the topology is there to hold the form. I don't see any edges in your model who didn't contribute to the form. Only thing that's worrying me is the polycount. You have some areas which have a high polycount, which didn't add much to the shape of the model. I think you can reduce the…
I think anyone who reads polycount knows that a degree does not equal a job and that you have to work hard for it. If someone still decides to do a game art/design course after reading a bunch of education-related threads here, they would be wise enough to fully take advantage of those 3-4 years of practice. Its some of…
I just happened to notice this being mentioned (I made that). In regards to your initial question @oraeles77, there is a plethora of knowledge on the Polycount wiki as well as in the google and youtube wild. However, as a self taught artist as well, I can appreciate your desire for a more "controlled" process document…
Yeah Except you just added another 6 polycount triangulating it. which is alot slower than your original 6 polycount :) 12 polycount triangulating it isnt good. not good at all
hehe. Possibly. :P If one's art is on polycount and one is also on polycount, then one really should develop some skin. Or flounder in the the sea of mediocrity. :D (or simply be so awesome that one does not even get critiques from the likes of polycount).
Polycount is great at giving tough love and harsh critiques, although Polycount isn't as harsh today as it was 2 years ago. Calling someone's work on Polycount rubbish is fair game as long as it isn't a personal attack and has some constructive criticism to it.
Hello, I'm Simon. I'm a 2D artist from germany with a focus on illustration and concept art, and currently open for work. Most of my work is made in a semi-realistic style with a tendency towards fantasy. Proficient in digital drawing and painting, I mainly use photoshop and Krita. I'm equipped to work completely remote.…
i have made a high poly jetta and am now wanting to make a low poly but i fear i have some questions for you pros.... 1) would i instance everything i can to save polycount? (door handles, wheels, etc) or does instancing only come into effect when its completely separate models like a crap load of trees and the engine can…
We are very happy to announce that you can note vote on your 3 favourite entries to MINI-GOLF: A Polycount Contest powered by Havok. Head on over to the voting page to cast your votes! As a reminder, here are the notes on voting, winners, and the prizes available for this contest. * The Polycount community will vote for…
Bradley "Professor Poly" Wascher put together a series of lectures for Max users looking to learn Maya. "Hey guys, I just wanted to share with you a video tutorial class I created for learning Maya if you already know 3ds max. If you need to learn Maya for a new job or just a student that is trying to get ahead of the…