Indeed. The lighting setup is quite nice in Tesseract. I'm having a lot of fun working with it. Here are some screenshots from a map I'm tinkering with in the engine. https://www.dropbox.com/s/h92frzv99bdkpqh/2013-05-20_13.47.56_complex_coop-edit.jpg…
Some things I noted : --- It would be nice to put in the title bar of Toolbag 2 an "*" (asterisk) like other software do when the file/scene has not yet been saved. Currently I use CTRL+S a lot because I never know if my changes are saved or not. This seems important by the way as there is no warning when you quit the…
I like both. Mudbox`s tools (or brushes in Zbrush - tool is the name of the mesh in Zbrush for some strange reason) feel more natural. Especially the flatten brush is great, in Zbrush it never gives me the result I expect/maybe I should play with the settings/. But that`s it really for me at least. Zbrush can handle…
Hi all, I’m an Art Department Director at a game studio, and we’re specifically looking for a very fast character rigger to help us evaluate and improve our rigging pipeline. Speed is the primary focus here. We’re looking for someone who can turn around solid, game-ready rigs quickly and consistently. Phase 1 (Paid Test…
As many of you must already have, a few months ago I heard about using a Kinect Sensor for Motion Capture to create animations. I bought one and tried using Brekel but the results were not good enough (glitchy, weird) and the workflow wasnt too straightforward either. Now a few days ago while searching (and avoiding the…
Red 5 Studios, a quickly growing developer of online entertainment founded by former World of Warcraft® team leaders, is now looking for a few Concept Artists to join our dynamic and expanding organization in Aliso Viejo, CA. The 3 positions we are seeking to fill are: Concept Artist Environments & Architecture Concept…
Hey guys, this is some of the progress work for my university project at the moment. A series of characters that will be 3D printed and displayed for an exhibition later this year. I'll be adding to this as I go along and maybe add some more of the old designs etc along the way, thanks for checking it out! IDEA…
We are hiring across the board here at Foundry 42, do you have ambition, drive and artistic talent to take on one of the hottest PC products currently being built today? We am currently building the F42 art dream team, its an open and honest but respectful environment where artists push themselves and their team mates to…
thank you! That makes sense) i was just wondering if it anyhow connected to maya`s differences in polygon shading in UV editor. I thought maybe i did something wrong with the model or it`s maya`s issue and i have to click on some button or do something to fix it, but i guess it`s not necessary because i shouldn`t even…
Hello people I am staring to get nervous about technology (or lack of), maybe its my age but I think something more sinister is happening. I am sure you have read the win 8 critique and I have tried win 8 on a laptop and yes I gave it a chance but I just cant gel with it and I wont even bother trying to do any serious…