I copied my weights from the basemesh and modified it using the hammer weights and smooth weights tool I've looked into the paint weights too but still can't get it right
The polycount is 250K and the unique texture resolution is 4K for each side of the scene (front, back, left, right, top, down) the textures still works fine with 2K resolution
Work i did to see if i could join a mod team. I think i got in :) These models are for C&C Generals but are however high poly (on purpose using Mesh smooth to show a good example)
Had to go look up clips on youtube after seeing this last night to make sure I wasn't missing anything. Yup, it looks like ass. They clearly only seemed to care about showing particle effects and SSS... BUT! I'm hoping over the next year they should be able to get some better lighting and quality for ps4 builds. Biggest…
Thanks beatkitano :) hopefully ill texture it soon XD wowzers neox. Lookng beautiful. Do you plan on deepening the SSS effect? Waiting for the frined to unwrap the droid.Started a new project. Its an army type girl. She will have big ass boots,gloves and a sports bra. After my last female bust, i decided to have a go at…
This is a personal project that I've been working on for the past few days. I plan on retopologizing in a little bit and then painting in substance. CC appreciated!
In case you haven't catched this, Gizmodo has a freaky robot thread(article?) on their website. Clicky! I seriously can't decide which is the scariet of them all, but something about Simroid (dentist helper) just scares the living shit out of me. Which do you think will become the first to enslave humanity?