First I just want to say that knowing the background and your response, I don't actually think you were intentionally trying to depict that sort of scene at all, and you're responding in the right way. A lot of people eat up objective technical crits, but when it comes to something "subjective" they dig their heels in as…
I've gotten really interested in the fur via alpha mapped dots: example from bobo And I was wondering if there is any way, within maya, to take some paint effects grass or fur, place 3 or 4 planes bisecting the grass/fur and run a MEL script to say "wherever a blade of grass/fur passes through a plane, render a cross…
There is no easier way to put this then "Start making 3d models." With that in mind, and good practice, you will realize where you are going wrong and what is the right way to learn and make models.
Well on the PC version, it as SSAO for simulating indirect illumination, don't know if its practical on the console versions. Doesn't the game have a full day/night cycle? Cant see there being any lightmaps used in conjunction with that. Direct lighting is probably like you say, one direct light to simulate the sun/moon…
I've decided to do a very small, distraction project. I've only spent about an hour or so on it so far, I took reference from the BF3 VIP Knife and gave it my own little touches. Here is where I am at currently:
Hello guys! I am starting a new project, and after a few days of thinking and researching I have begun the making of a project I'll call "Virus Curfew" for the time being. I plan to finish by New Year's Eve and add this piece to my portfolio. I am going to build this scene inside of UE4, and if i find the time i might make…
@SHEPEIRO Dude, I wish I saw that button a long time ago! @AdamBrome Thanks for the lengthy response mate. Your right about the pixel density. Though I'm unsure about changing the ceiling (as you'll never get that close to view it), areas were i want to get close to need to be upped pixel wise. Lighting, yeah, it is NOT…
I have two identical rooms I have textured and lit in UDK. The first one looks great but the second one on a couple of the walls give off a red hue. Not what I'm looking to do. I've tried deleting the light, the static mesh I'm using for that light, and I still get the same red hue. It's as if there is a light actor or a…
I have a decent build on my desktop but am going to be abroad for a few months and so I'm thinking of buying a capable laptop rather than trying to fly with my desktop. As an aside - has anyone ever tried that? I really would like to limit the price to around $1300 CAD. I've been looking at either the Asus or the MSI…
Check out the adicolor site The idea is, Adidas put up some blank posters with a quote from Leonardo on it: "For those colours which you wish to be beautiful, always first prepare a pure white ground". They also seeded them with some fake graffiti (overkill.com) to encourage other people to tag the signs. The last step the…