A few caveats though... Max will only let you save a couple versions downward. So 2018 for example only saves down to 2017 or 2016. If your current version has a feature unsupported by a lower one, they'll get an error. We had this recently with the ColorMap node from 2017 that was saved as 2016, but that feature was added…
Hey I'm Jonathan, aka Jsy16, I'm a 2nd year student studying 3D for movies. I am mostly a lurking in the Polycount forums, stealing everyone's knowledge. :D I am a long standing fan of League of Legends, and Riven in particular, as she was the sole reason I started playing in the first place. The skin idea I'm working with…
Hi guys, Too bad I couldn't join the contest earlier, still going to give it a shot though. Although I love the majority of the art in League; skins, splash art, animations, etc. The thing is, I'm missing some of it building on the lore and underlying relationships of the champions. Because even if it doesn't gain much…
This has been irritating me for a long time and I can't figure out how to fix this on my own. I work on a dual monitor setup, monitor 1 is to my left and monitor 2 is to my right. Maya runs on my left, so that the channel box is very close to the edge of monitor 2. If highlight a channel in the channel box, let's say…
Where do you get THAT info from. Performancewise Max 2016 and Max 2017 are top, with Max 2017 mesh performance skyrocketed . Featurewise those releases include a lot too, but still the impression that they pump a lot more resources into Maya might not be too wrong. Though the latter seems to have got some serious low blow…
? Hey there! This is my first time participating on something like this :0! So I hope I can get trough this without getting too nervous I hope the tittle is good enough I always wanted too see or draw my own version of this idea, Diana as spiritual Nature guardian, I just really love Diana's story and I love the potential…
Final Beauty-Image: Hi :) , I want to give it a try and join this contest. I am going to create Xayah with a phoenix skin (or infernal but phoenix sounds better for her :-P). I was looking for proper references and these are my moodboards: I am not the best concept artist, so I used a reference as background and made an…
So when deciding on what skin concept I wanted to go with for this contest, it came down to two that I had been thinking on for some time: Pool Party Aurelion Sol... or a Lunar Revel skin for Aurelion Sol. In the end I found the LR skins actually fit Sol rather well. He's visually inspired by Chinese and Japanese dragons…
Hi, This script looks really promising! Unfortunately I'm stuck with Photoshop CC 2017 and it seems to not work very well anymore. V.1 of your script works, but it changes the visibility of the groups after it saves the texture. So I can use it, I only have to run every script twice for it to save the correct group. V2.…
So let's start with the game synopsis and a bit about the art direction. Homo Machinas is a third-person interactive-narrative adventure game where dystopian sci-fi meets camp neo-futurism. Think Blade Runner 2049 (2017) and The Fifth Element (1997). It's based in a future where the super-rich prolong their lives through…