So, for anyone who hasn't been paying attention, there's been some crazy shit happening at G20 over in Toronto. What I am talking about is the absolutely abhorrent behaviour of the Canadian Law Enforcement and anyone who is related to them in how they have been dealing with the G20 protests. The short of it is this: They…
Continuing from my previous post i have made more progress, its slow but still a progress. I have learned a few interesting things and got some affirmation on some things a already knew. I already knew that the key to improvement is repetition but what i didn't know is how much of an improvement i would reach already,…
Hello all, I'm fairly new to creating normals in Substance painter, let alone creating normal maps at all. I've done it once or twice in the past in Modo using the in-program normal baking, but there's a project I want to work on for a game and it requires that I know how to make normal maps. I've tested it out so far in…
Hey guys, my girlfriend is working on a project for film doing some paintings in photoshop. She's working with rectangular pixels for widescreen using Pixel Aspect Ratio Correction and all is working fine, except that the Liquify tool is not adjusting for the pixel aspect ratio. The image is being shown in square pixels…
Hi I'm kind of looking to get a good digital camera. I was looking at a few. I don't really think I need more than 6 mega pixels. I looking to spend between 300 to 400 usd. The thing I want is a high optical zoom and good camera lens. I thinking of getting this the Sony Cyber-shot DSC-H7/B 8.1MP Digital Camera 15X Optical…
Hey everyone, not sure how populated the Allegorithmic forums are, so posting here as well. I've been having some trouble with FX maps for a while now. While working inside, sometimes the node stops working and the only way to fix it is to close and run Designer again. I've no idea why this keeps happening, sometimes even…
Most of the major render engine has a roughness attribute on diffuse/albedo (image from arnold support) I normally never touch diffuse roughness. I'll just leave it as is (usually 0.0) But as I dig in more. Especially in Renderman it has its unique name for diffuse roughness which is called oren-nayar. I googled oren-nayar…
Urgh this is driving me crazy. So Im outputting my reel from After Effects to quicktime using the Sorensen3 compression ( under recommendation ). It seems to work pretty well and it *seems* to be much better than something like mpeg4. However, at 640x480 resolution a 2 minute movie is coming in at anything from 85 to 120…
Max 8 Character Studio Question here: Say I have a simply walk cycle, where my biped is covering distance, from frame 0-40. My character has a long distance to walk, so I'd like to be able to simply save that animation from 0-40 out and load it for 40-80. I've been having problems with the save/merge animation features…