I was in a similar situation a few years ago. I was struggling so much to find my first job, and working on my portfolio but feeling like I was just making stuff but never getting anywhere. I got a email from a semi shady company that had me do an art test, and send the .fbx files ( i know now I shouldn't have but I was so…
Hello everyone!, As an example: You are an Environment Artist and you live somewhere in Europe and you want to work at an other AAA Studio lets take as an example a AAA Studio in the US or in Canada you have accomplished the AAA quality of your Artwork and you already have Industry experience in an other AAA company. You…
I do compensated works of 3D Animation, 3D Rendering, 3D Modelling. However I am an Indie artist with years of experience so if you need a 3D project to be done - I'm up for it! Please hire me as I am in a desperate need of work right now! Thanks from the Netherlands and see you soon!
I'm a character designer and illustrator with a master's degree in illustration. I have mainly worked in advertising, like Optic Digital’s England Economical Development in History. I also have experience in concept design, working on projects like Battle Shoot and card games such as Maxon’s Heroes of the Legend and…
Looks like a decent start, gallows! You did indeed pick a tricky subject to start out on. You're right -- proportions look good. Detailing armour, getting it the right shapes and not messing it up can be tricky and time-consuming. I only really tried it recently, with just enough success to convince me to try again at a…
How do I cook my UDK level into a custom exe. file. its nothing major its just a 3D level. but because my college doesnt have any of the UDK stuff I have to do it this way.
when i hire freelance programmers usually i pay $80/hr, artist/tech artist is $50+/hour. The people who cost this much usually had 5+ years of experience and know their craft pretty well. I've hired cheaper but usually it's not good quality, otherwise the person lived in very cheap place. $20k a year is poverty wage. If…
Weird... Don't know about the OBJ, I tried it in 3dexploration and it opened fine... I imported in max4.2 and it was very tiny tho. new files below, 3ds and max4.2 : www.pioroberson.com/files/aquaboy_low_sdk.3DS www.pioroberson.com/files/aquaboy_low_sdk_max42.max Should work fine now
I'm trying my hand at very low poly. (with a slight exception for some animation optimization) the UV came out quite clear and unwrapped perfect for painting the diffuse. But I keep getting a very fine seam on different parts of the model at different angles. Example in the crotch But here is the map with UV layed over it…