This is my Final Major Project as part of my university degree. My project is a survival game set in Alaska and based on harsh survival conditions. This post is to document my progress and to gather feedback and critique in order to better my skills and my process in Environment Art. What i have within the environment so…
We have a position available for an Environment Artist in our Chicago location. If you'd like to apply, check out. http://www.day1studios.com/careers_m_producer.php If you have any questions, feel free to message me. This individual will be focused on bringing our game environments to life and must be able to work with…
Latest Update "Scroll down for more." Introduction Hi Polycount! Welcome to the start of my environment thread. Over the next 10 weeks I will be posting my progress on my environment project. For this project I will be using the Unreal Engine 4 to layout and render my work. Throughout the course of this project I hope to…
Hey there, finally finished the video, no sound yet. Its a run down restroom environment. I thought people might need the restroom assets. Might as well do a environment while at it. Any recommendations for the final video before Marketplace submission? https://www.youtube.com/watch?v=QPhWDiAl74Y&feature=youtu.be
Hey Quixel guys! This is just a suggestion, but it would be great to be able to load in custom environment map textures in 3do. I was also wondering if you guys would be willing to part with the environment maps used, so I could load them up in my own 3d modeling program for rendering.
Found out today that I can focus on doing just one environment for my project. So going forward I will be focusing on the Spirit's Province environment and make this environment the absolute best that it can be.
adam, Thank you...I wasn't even thinking about doing the occlusion pass, but I do know how to do it and I think your right on the money that this would bring out detail big time. Yeah I haven't sorted out how to approach the shadows...need to look at some nighttime reference and see how the moon casts shadows. Your right I…
WE ARE REVOLUTIONIZING ENTERTAINMENT! Trion World Network, the publisher and developer of games and original entertainment for a connected world, has assembled many of the most respected names in the industry along with the backing of three of the top five worlds largest media companies and top venture capitalists to…
Im commonly confused by the posts surrounding environment AO bakes. There are many different objects or mesh's created for an entire scene, some of them share a tiling diffuse, others have their own unique diffuse. Some of the objects will use the tiling diffuse and will also have their own specific unique normal/spec…
Hey guys, I want more environments in my portfolio, but when it comes to concepting and making color schemes etc. I go realllly slow. So I want to use professional concept art to work from so I can dive right into modeling. Aside from Feng Zhu, I was hoping you guys could refer me to some good environment artists. Also, is…