I've been messing around with a few photoshop filters, and I found a few that have really sped up getting a painting started. Maybe you can get a decent use out of them too. I'll use this picture as an example The filters are: Median (filters>noise>median) Maximum (filters>other>maximum) Minimum (filters>other>minimum)…
I just finished working on Asset from Unreal That i wanted to use two base color textures ( one as Base and one as details), i found some half solutions so i improvised. Here is my way: This is aim I used Substance painter but photoshop or any other software that can fill background with white will do You add Pattern or…
Hey guys, just wanted to share my workflow for creating high polys. It's based on the double smoothing method, but results in far less polys. This isn't foolproof, but I find that 90% of the time it works. The main benefit is that it creates uniform edge thickness, and you can control the thickness at any time by moving a…
see pictures. what you see there could be one level, or even just a tiny part of a bigger level. and id looove more theory about workflow and so on. i did that in substance modeler. was very easy and fun. cause i can sculpt in all dimensions at same time. doing this in zbrush i imagine is cumbersome?
Welcome to Polycount, Digital tutors has great tutorials especially for beginners, asw ell as eat3d and thegnomonworkshop if you don't mind paying. However if you don't want to pay there is many free tutorials out there, there is a whole bunch of good ones on 3d-total.com in there tutorial seciton
Hello there. I'm learning animation in maya from Digital Tutors. I've started from basic 'getting started with maya', then went to learn some general basics with tutorials on modeling, UVs, texturing and render and now I'm after probably half of the all cool stuff they have on animation and rigging. It's all amazing and…
I've been using Digital Tutors for a while now and I personally find it to be worth the subscription price. Sure, you can probably find a free tutorial for just about every topic that DT covers, but what sets it apart for me is: Structured lessons (most important to me, I like to be able to look ahead and see exactly what…
If you're a beginner just follow the tutorial piece by piece and mimic what the tutor is doing. If you're a little more advanced and confident, you can use the tutorial to support your own project so you get something unique out of it, rather than uploading tutorial stuff to your folio.
Meranth Executioner's Blade. A sword for Sven created by Valve. Wiki's link Dota 2 Character Art Guide Dota 2 Character Color Texture Guide Dota 2 Character Shader Masks Guide Polycount Wiki Polycount Dota 2 Google Hangouts Thread Tutorials, Guides and Resources for Dota 2 Workshop Thread…