I'm an active dota workshopper, so this will be a fun new challange. My inspiration for this hat is typical archer leather hats which i'm turning into a helmet. I know it looks like a spaceship atm. but with some sculpting and textures i'm sure it will fit right in. Starting on the bow when the helmet is done. Cheers!
hey I'm pretty new to this stuff but here's what I've done so far it's still in its infancy. concept: i know its pretty basic stuff but its enough for me to work from model: i might upload to sketchfab if some one wants to have a better look :)
Just finished another Skyrim mod I've been working on for some time, its live over at the Nexus. This mod comes with a sword and dagger, part of a larger series.
Hi guys, I have made update for the helicopter, https://www.unrealengine.com/marketplace/uh60m-blackhawkI added several new skins, very soon the update will be available in marketplace Thanks! shotgundev.com
At Waveforce Studio, we are driven by a genuine passion for game art. Lead by Minh Pham - a 7year industry veteran alongside a core group of dedicated artists, we combine our love for aesthetics with strict technical standards. We are a lean studio delivering the perfect balance of high-end visuals and flawless…
I am trying to save a template where I have a baker ready and diffrent background color, but after I save and restart marmoset it goes back to default template. Is it possible to save it manually? Im using windows 10
hi again, so this is definitely a bug (and for me, it's a showstopper at the worst possible time) I have set up a very simple test scenario that anyone should be able to reproduce. I am using Quixel Suite 1.8 and PS CC 2014.2.1 (I can also confirm this issue for 1.6 and 1.7) I have created a preset with 3 materials…