📢 ENVIRONMENT
ARTIST| OPEN TO WORK & PROJECTS 3D Artist specialized in stylized environments and props. I detect mistakes others don’t see,
ensuring quality and detail in every project. 🎨 SERVICES * Modelling of high-quality stylized 3D assets with Maya. * Creation of stylized 3D environments in Unreal Engine 5 & Unity. *…
Hello all I made the switch from lurking to posting over the last few days. Some time ago I started a project with some friends which requires me to create a highly detailed model of an amazon girl. My briefing was that she should be nimble enough to do some prehistoric parkour and have a great amount of sex appeal :) I've…
the last video is lovely. yeah i am trying to remember my cat how she was when she was healthy. trying to do lots of 3d stuff to take my mind off it, but it still sucks after a week. I am bit of a soft bugger really :) we had a cat named smutty, years ago and she was not allowed outside becase she would literally go…
Hey guys/dolls, we've looking to hire up another art position here at Petro. Anyquestions, feel free to PM me, or post in this thread. :) Same info and other positions listed here: http://petroglyphgames.com/careers Senior Artist Petroglyph is seeking a talented SENIOR ARTIST to help develop a new and very exciting mobile…
anyone seen that tutorial on environment mapping a wall, that was similar to poops on thirding but it had a brick texture and blue circle and arrows and it had end caps and was showing how you can layout for using like 4 textures for a bunch of walls? In english thanks to NoelCower; anyone seen that tutorial on environment…
INTRODUCTION We're a small indie studio, currently developing an interesting multiplayer-rpg project Magenda that is going to be similar to LOTRO but smaller.There's currently 3 programmers, an environment artist (but cannot texture models), 2 SFX artists & capable writers / designers. We are glad to accept any…
The project is nearing its end. I finally found the time to apply some more feedback and proceeded to refine my renders. I plan to add hands and pose them with the weapon to fully catch that "FPS" feel.
You started insulting people. I critiqued the work and offered resources, and chided you on your personal attacks, to which you became emotional after learning that you’re actually the one behaving badly. Clearly, you have no self-awareness. Please take a moment to understand that you’re the aggressor, and being honest…
Your mouse pointer in video, also looks fast and healthy. :D Apart from stupid jokes :) In pneumonia if not cared for it is very dangerous and I am happy that you are put back. Now healthy life, determination and resume from where you left with more passion! Everything is very very nice. With texturing and the rest I dare…
Hi all, first time posting here! I'm a third-year game art student at Media Design School (Bachelor's of Creative technologies) I'm aiming to get into environment art for games. This is an atmospheric brutalism project I'm working on in class for my end-of-course architecture assignment. Really need to spend a bit more…