Thanks ya'll. I do see that the indent could use a once over. It is a little distracting. I'm going to redo the LP version and maps/bakes etc, as that did not come out so well for my final presentation. I have a few days till the next semester starts, but don't have ZBrush or a tablet at home so that part will have to come…
Hello Polycount community! This is my very first polycount topic and coincidentally my first finished 3D artwork. I uploaded it on ArtStation here: https://www.artstation.com/artwork/Ov5XY8 I modeled everything in Blender: highpoly, lowpoly; then I baked normal maps, ao and curvature in Marmoset Toolbag 4; textured…
Hi ! We made her speak :) It's all in French, at the moment I want to focus on my mother tongue cause that's where I feel the most natural and precise when I write, I'll keep the option to play the game in English and if so Mevenn simply won't say a word...yet (I guess. But I don't know if/when I might have the time to…
This thread started with an old version of Unreal, before they had PBR workflow. But nowadays, all the game engines use PBR by default. So no need for all these workarounds. What exactly do you want to achieve?
Hi so I would like to know what is the best way to texture these walls so it could be used in a game? I have couple "theories" on how it should be made and I would like to know what would be the right or best way. Mind me that I haven't actually done this kinda of texturing before and these are based on all the tutorials…
This might not be exactly what you're looking for, but in terms of having local backups I like to use Bvckup2 (https://bvckup2.com/). It's perpetual software, data is saved to your chosen destination (I use a separate portable & encrypted SSD to backup all my personal files, but local network servers might work too),…
https://syncsketch.com/sketch/FBALHwm8oZ3i/ Hey all I've got a few clips lined up and I'm getting them ready for putting into a portfolio but would like some critique before I put it all together. I've got some in progress game clips all set up on a sync sketch space and was wondering if anyone had any feedback. If nothing…
Hi everyone! I’m trying to transform an stl miniature into a series of subtools with good topology for their deep customization for 3d printing. I’ve dynameshed the main model, separated it into pieces, then remeshed, subdivided and projected details for each subtool. However, even after all the transformations: *…
Going to be nice but spamming all the threads doesn't help the situation, they will look through each label them into priority of importance and you are taking up the time for your thread to get a response cause they looked at all the other response's. I am helping them in response i do not work or know the people who…
Hey! Back with a new portfolio project, after it was recommended to me by a Lead Character Artist, and Recruiter. I've settled on this concept of mine for now: For some preliminary work I've also done a few hand studies, as they were a bit weak in my previous work. (I believe the 2d refs are from Klaus? They're not my own…