+1! i think cyrid might be onto the problem you are experiencing with navigation. make sure xyz is selected. turn off the floor option while in persp view. feels like blender navigation to me when i have floor enabled, and yes, it is awkward-ish. also make sure your tool is centered on the canvas by hitting "F".
Thanks for the help man! Noticed RC.exe is cancelled when i try to export from photoshop aswell. - Dae is not read only. - The entire structure is read only but I can't change it, it reverts to read only. Apparently folders are like that now? Win8 - Same error - Same PK )Cqï³5f ) Testcube.daeíZ[oÚH~Ôÿ0ò>î/@…
http://www.metmuseum.org/art/metpublications/titles-with-full-text-online?searchtype=F&rpp=12&pg=1 A fine artist friend of mine sent me this today, I thought some of the Polycount crew might be interested there are a lot of books, you can read them online or download the PDF, there is lots of interesting material and…
HI, I'm trying out this method of tiled texture in zbrush as it's non destructive - http://wiki.polycount.com/w/images/2/2b/GeorgeSokol_zbrushtilingoffsetsubtools_tut_fullres.jpg The problem I have is that when I frame the plane with the F key the plane does not fully fill the canvas which means my texture does not tile.…
I remember when the original star wars first came out, it was f***ing huge, though I can't remember being a huge fan. I am still not , although I kind of like it. One of my mate had a light saber and that was pretty cool as an 8 year old The later versions were pretty poor in comparison
quick q: if you are given an art test and you work a full time job (9-5 m-f) how long should it take you to complete an art test (5000 poly char)? Should you let them know about this/when you expect to finish before you start? GOOD LUCK ANIMEBOYZ !
Im pretty new in hardsurface modelling and modelling in general so dont expect anything epic. Any tips or tricks how to make it look better? Any c&c is welcome My concept->http://fc06.deviantart.net/fs70/i/2014/111/4/f/plane_concept_by_make666-d7ff6h7.jpg Current progress (Update 29.4.2014)…
Designer feature request: Allow us to pan further in the Node Preview window. Sometimes I want to get really close to the outer edges of my node's preview but the camera clamps it for some reason. In Photoshop you can hit "F" and cycle through view modes and the second mode is what I was hoping for so I can pan further.
Hey Thanks Renderhjs for the plugin, works pretty sweet, saves alot of time and headaches lol. I myself have now run into the problem of having multiple pieces (Like Peris) in my high poly F-15 I'm working on so any work around that are found I'm always interested in. Once again thanks everyone this really has helped!
Yeah, maybe a bit of a tangent but, when you're figuring out your rate as a freelancer you need to consider: A. What your need to live on (base rate) B. Hardware cost C. Software cost D. Taxes E. Retirement F. Health insurance G. Downtime So all that factors into what you need to charge a client for work.