Did it for fun, thats all I have to say . Just posting for comments and crits: Frylock is around 1300 polys, meatwad is around 600 and shake is around 900.
i talked to poop about this today and thought about it bit so i feel inclined to make some type of comment. For me it comes in waves. sometimes i am all go sometimes i dont want to do anything. right now i am organizing 2 HUGE projects for myself. so huge there is a chance i might not finish either. but i feel like its…
Hey, I'm a fresh graduate and I sent my work to a games company the other day who were after a "character artist", I won't say the name of the company, but the job listing is still up on the artstation incase anyone fancied searching it yourself and giving me their thoughts on it. The company got back to me saying they…
My current setup is this: 2 - Main Ultrawide 1 and 3 are 4k. 4 is a soundbar connected by HDMI. Before this Wednesday, 1 and 3 were set to scaling (150% and 200%) 2 was 100%. This worked fine for photoshop and such. But 3DS Max and other apps did not like the mixed scaling and wouldn't draw some UI elements. Some apps…
Hey guys. I made a map for Unreal Tournament called DM-Chamber. Download link It features trap room in the center of the map and zero grav pools. The goal of this project was to make fun and cool looking map with 100% custom art within 100 mb file size. For that I used custom vertex normal technique, deferred mesh decals…
A long time ago of your question and maybe you already solved it. but for those who still do not know it in photoshop there is a way to convert values from gamma 1 to gamma 2.2 or vice versa. With the color picker and with an exposure adjustment layer feeding the gamma correction either 0.4546 or 2.2 depending on the case…
Exit edit mode and clear the document. Set the RGB and Z Intensities to 100, then redraw the tool onto the document and go back into edit mode. Any value less than 100 (even as high as 99) will cause that behavior. There's a bug with projection master (caused by saving projects in 2.5d mode, which includes quick saves)…
Like the dudes face man, character looks like something out of the 100 bullets brother lono comic book series as well, might be worth having a look through that one day, lots of cool visuals in there, looking forward to watching this develop :)…
Yes, you are doing this the right way. Mirroring connected geometry is fine. A single smoothing group should work, however Max's in-viewport preview of normal maps isn't 100% accurate, you'd probably get better results if you viewed the model and normalmaps in a game engine (or maybe try Jogshy's XNormal program). I don't…
[ QUOTE ] I think the original NES was just $100, and it's being cheaper than the Sega Master System is one of the reasons it caught on despite having 'inferior' hardware. Then again, it was twenty years ago, and I admit I don't remember so good. I do remember that he first game I bought for it was Kung Fu, and that set me…