Ok so for reference I was previously using 3D Coat for doing my re-topology since it also Lays out new UV's so there no need to manually unwrap after retopo. Maya 2014 and its new "Quad Draw" feature however I found it doesn't layout UV's like 3D Coat does so my question is... Is it possible to have it layout UV's? my…
I'm working on a model of the XM25 CDTE airburst grenade launcher. Right now I am working on the fire control (scope) and I was looking for hours but I could not find any detailed picture where the back side of the fire control is visible... This weapon has been featured both in Battlefield 4 and Call of Duty MW3, and the…
I've seen many timelapse sessions on youtube where people are beveling edges and interactively cycling through the fragment or segments to get the desired result. I know by default when you bevel, the In-View Editor for Bevel pops up and Fragment is already highlighted and you use the middle mouse button to drag the width…
Hey guys just finished a quick prop, I'm starting this sketchbook thread to stop spamming and creating new ones for each new model. Please feel free to critique away.
Nvidia users using HDMI output: You're most likely not getting accurate color and black levels without this patch. Taken from here: http://www.reddit.com/r/pcgaming/comments/2p3xs7/nvidia_users_using_hdmi_output_youre_most_likely/ It's a one-click patch to turn on Full RGB for your gpu. Maybe it'll be helpful for somebody…
Hello dear community First I grabdoc the heightmap and then exported it and put it into marmoset but it does not show properly and the edges are lower than the whole surface. Here is in ZBrush, As you see the edges are fine and equal with the whole surface: And here is the final result in marmoset toolbag, as you see the…
hey folks! It feels like a long time since I made a thread for arts, but a friend convinced me to dump all my stuff in one place instead of mucking up waywo with random images. Hope you dig it. Thanks for taking a look :) more on Artstation art direction by Ari Bilow and Mike Uziel
, who was also my character lead for half…
Feb UPDATE: We are still looking! Please read the posting carefully and send us an e-mail if interested! A small indie game studio is looking for a talented 3D artist for creation of high quality terrain textures for our game. We need realistic textures that look good from RTS-like camera perspective. To be more concrete,…