imbueFX - only saw Vol 1 up on their website. I tried using ribbon data but it just creates one ribbon and it doesn't really follow each star (there are multiple stars) it just creates a ribbon by spawning at different stars locations randomly. I want each star to have a rainbow trail and for it to follow the star…
Sweet ty i'll follow through that and see. I also recently got some advice from another user on Unity Reddit that they got similar effects by spawning simplified meshs of flame shapes from a particle system. I'm following that as well to see which ends up being the best effect but I bet if I end up combining them in the…
@Demon Princess Thanks for the feeback and the suggestion @Pigart Doesn't feel like a waste of time for me. However I'm still going to opt following the tutorial which covers texturing the face. I understand the whole principle behind using the baked maps but for this sculpt I'm not going to do that because I'm following…
ROFL^^^ i've been reading a lot of trek lately. i've bought and read the IKS Gorkon series (all set entirely on a klingon cruiser), the first of the new titan series (following riker on his new ship after nemesis), the third paperback of the SCE series (follows a group of engineers) and i'm dipping into old discworlds in…
I'm not having trouble following them because I don't understand it, it's because they're way too fast. I bought the EAT3d old damaged pillar tutorial and it was just too fast to follow (other users agreed) I know I can pause it but because the video was speeded up, it was impossible to even see where the mouse was going.…
I have a bad habit of trying to follow detail lines in a reference pic without actually understanding the anatomy behind them....and just hope if I follow the lines like in the reference picture, it'll work out ok.... I should know better by now ^^ Before I get carried away with trying to add any more detail, here's a…
I will also be following the progress of this work! One thing that caught my eye was the thinness of the ladders, the hanging rope and the supports of the hut roofing under the bridge. The rest of the modeling seems to follow a pretty thick / chunky visual style, but these objects seem a tiny bit too thin to me in…
We use scrum at Robot. In the past 4 years we've only had about 4 weeks of crunch. I never "learned" scrum. We just followed the instructions we were given. I would have said that we bend it to fit our needs, but we pretty much follow the Wikipedia article pretty closely. It was annoying at first, but now I would feel…
@Leinad I've had a look at 3 point lighting and have tried to follow it in my previous renders, I've upped the back light at little in this render, I've been mainly trying to follow the Marmoset character lighting tut As for the pose, I'm not the best at animation and posing, I've been using the CAT rig system in Max, I'll…