I really like the idea behind the game. Colors seem to be really bad though. Id maybe soften up the charaters also maken them a bit freindlier.I think younger ages would be your target. I think alot needs to be reworked and id probally just use this setup you have now as a rough layout for a game.The game strategy though…
Are you trying to make a lowpoly or highpoly character? So far Id say it looks pretty good, it needs quite a bit of work if your going for a realistic look though id say. He also looks a bit skinny, but maybe thats just because of the angle your rendering from. Just for my own curiosity, how much experience do you have…
Yeah it is a small lip that goes in slightly that's why the UV looks compressed. Sorry if I'm not explaining well, I don't really use Maya. - My mesh is static, brought in by obj, deleted its history - The crazy colours is my ID map. Don't know why its showing the ID map :S - Not sure what you mean by projection, I'll look…
Hmm, meaty machine, but id be weary of ordering a laptop all the way from South Korea. Iv been buying laptops from PCSpecialist.co.uk for a few years now and they have been really solidly built and reliable performance wise, and you can spec them out pretty good with all the latest components. Id suggest having a look…
nice start man, liking the variation. what are you going to render it out in? (as id suggest UE4 as its awesome for plastic texturing ). few things id suggest, the hard surface control lines are slightly off at the back of the head, there are some random edges coming through the hair. also the legs/feet could possibly do…
Have you already assigned a colour ID to the Smart material while before you have saved it? I have been having issues when saving smart materials when I had them pre-assigned. Thats when I have had Photoshop dish out errors. Should save fine as long as no Colour ID's have been assigned before saving.
Id rather be in Europe where a psychopath with a knife kills 1 person and wounds three others than the US where 1 guy can kill 30+ students. Id rather hear about kids being stabbed with staplers and pens rather than shot. At least with a knife you can run, overwhelm, throw objects in your path but with a gun its just too…
I'm trying to download the Trainergirl model but I get a page that says I must have a GameSpy ID. OK I registered. I tried the download again and got the same page telling me I need a GameSpy ID. From that page I can login to GameSpy. I've registered on Polycount. No matter what I do I still get denied when I try to…
Hi! Yes, i know, i bit odd. But i'm sure that there are many old-school Quake 3 skinners here that are nostalgic about those days and would love to work on a new character. Our studio is currently working on a Id Tech 3-based game, ported for mobile platforms, and we're looking for talented artists with experience with the…
hi everybody does anybody know if its possible to create a random pattern texture in a resulution 2048x2048px and upload it as a "normal" gunsmith style but with a pattern scale of (for example) 2 or 3? i just can find stuff like that: http://steamcommunity.com/sharedfiles/filedetails/?id=562385479&searchtext= but what i…