Hi everyone, I have a question about a problem I'm having with a simple model I'm working with. i'm no expert at this so forgive me if this is obvious. I have this model of a wine glass which was all in triangles and I want to convert to quads (I want to duplicate some of the geo so I can create a liquid that can deform…
What a challenging game! My first attempt was like Rocket League style and I totally did a face plant with this, haha :mrgreen: After driving for a few minutes I was like, meh this is a tad too much like a simulation for me, but when I was jumping around in the main menu and looked for other things todo in the demo I saw…
So a update, I tried the noise texture fix that santewi posted and on its own it seem to work but no textures are showing up. I am still new to UDK and have issues getting it looking good. When I combined the noise texture fix+ my mixed textures it came out blurry also I couldn't get the 2.222e+004 to work as seen in the…
Ok, lets try something I haven't done before. This is just my personal evaluation, and should really be taken with a grain of salt. I tried to visualise some of the basic pillars of art into a chart: as you can see lighting and storytelling is probably your strongest suit in my opinion, and design your worst, seeing as one…
I will just leave it at that for now :poly121: Memento (2000) The Machinist (2004) Eternal Sunshine Of The Spotless Mind (2004) The Prestige (2006) Identity (2003) A Scanner Darkly (2006) The Illusionist (2006) Unthinkable (2010) The Book of Eli (2010) About Schmidt (2002) About Time (2013) An American Crime (2007) Gone…
Hello, I wanted to know if it was possible if I could please use your B.A.R. m1918a2 in a Battlefield 2 mod I am working on called Battlefield 1944, where I am recreating a modern take on the 2002 Battlefield 1942 game in HD. This weapon is really beautiful quality. We already have a tank that is 60k polygons, but you seem…
Thank you for your reply! I'm using 3DS Max. I googled strip modelling but the only good resource I found was this: http://www.maxforums.org/threads/strip_modeling/0002.aspx thread which didn't really do much in telling me what it actually is. I understand that I may be in over my head, but I've already watched tutorials…
Ghost in the shell: (all or stand alone complex) Fatal fury (movie, idk if there is a series) Claymore Attack on titan (yea adults like it, i do.) I forget the name but there was a guy called BOA or BAO in it but he would bang chicks and rip them in two, lol. That was an old one, he is sort of blue at the time it was cool.…
Using tris doesn't change a thing unfortunately. But I asked in the technical forum and MrNinjutsu found the problem : the mirrored UV's have to be offset by 1 out of the UV square. I tried this and it works fine ^^. Jinn15 : I agree with you for the axe. I will only bake one blade to take less UV space, so I guess I will…
Hi guys, sorry about the vague question. I was just about to post a series of screenshots, when I actually solved the problem - lots of room for improvement still... I tried another approach and keyed the characters figure mode pose at frame -40 and got rid of skin wrap entirely. Instantly it looked a lot better, but the…