Hey guys, I just wrote a quick guide about how to fade a object base on its angle, using Ue4, its useful for faking light shafts, glow and stuff using planes without making so obvious that its just a plane. You can find the more details and a bit of explanation on the workflow on my website:…
Environment Modeling FAQ & Resources MEGATHREAD I've been collecting some of the links and stuff people have been posting recently for all those aspiring environment artist junkies out there: Polycount Environment Wiki: (most of this information and some new stuff.) http://wiki.polycount.net/CategoryEnvironment Peris: fast…
Hey! I've recorded quick video showing how to create a Digital Asset from scratch that's capable of creating 3d text inside of Unreal using any font you feed it. It's a pretty basic walkthrough, but it answers some questions I've heard, like how to get it into Unreal, how to update it and how to bake the result out to a…
Hey guys, I posted this in WAYWO but in case people missed it I thought I'd make a thread as well (hope that's okay!) Kind of technical, kind of artsy, mostly workflow technique I guess. I know a few people have asked about my process before so hurr it is. [ame="…
Hey man I know what it's like to feel lost, i've had a little help but i'm mostly 100% self taught in everything. I'm not awful at 3D modeling, but i'm pretty bad at texturing lol. I'm currently in college for 3D Game Art however i'm working on a game with a good friend of mine. Not to far in my classes however so we…
Hello, I don't want to make pokemon specifically, I'm interested how they were "colorized"- they looks like materials with animated textures ???? I wanted to learn more about a technique like this but google was not helpful in that regard edit. Pictures: http://pokemongolive.com/img/vid-still.jpg…
Hey guys, I just wanted to share with you a few tools and tricks that I've been using quite a lot in my UV workflow for Visual Effects. Nothing fancy, but I hope these gifs can help you somehow. You can check them in the link below. Hope it's helpful somehow! Part I: https://www.artstation.com/artwork/aRyyn2 Part…
Hey guys, We recently worked on a project where we needed ink transitions, and decided to get creative and make our own, filming ink droplets on canvas paper. Obviously you can get really great assets online, but sometimes they're not quite fit for purpose - would you agree? We've put together a step by step of how we…
Hey guys, I need help with substance designer - I am trying to teach it to myselfI am following these youtube videos and here he is combining two AO nodes into one, and I have NO idea how he did it and here he combined two nodes into an FX map node but when I did it, it ends up being blank! Here are the links to the…
This adds a neat way to iterate scene levels pretty quickly. The animation can be built in iClone, or mocapped in iClone. It's a crazy-powerful cut scene editor! :) https://www.youtube.com/watch?v=yjJldjrzqww