i want to sculpt this: so far i've just created a cylinder using dynamesh i just cant figure out what would be the best way to get the basic shape of this before i start sculpting it.. the only way i could think of is to use insert cylinder to create the little stubs one by one, but there are hundreds of them, and…
Hi guys, just sharing progress on my new companion I designed. She's coming along! Still quite a bit left to do. :) Critiques are most definitely welcome! Currently focusing on front and back views the most on the WIP.
Happy 14th birthday Polycount. My first post in the Pimping section, yay. Here's a small environment project that I started to try and learn UDK. I started with this concept but made changes along the way. Yesterday, I made some more progress. I'm still working on the background but progress is rather slow as I'm working…
Hey everybody, wanted to share my latest work with you. This prop is a part of a larger scene that I am currently working on. Modeled in 3ds max, textured in substance painter and later rendered in unreal engine. Hope you like it! High res images and viewer here: https://www.artstation.com/artwork/EVbW02 Comments and…
Hey everyone, hope youre safe in lockdown! Was wondering anyone have any good things in zbrush that would aid in making a dress? as off now the fabrics having to be very thick too not brake due to dynamesh so its looking very cartoonist, and i dont own Marvelous designer. Cinema 4ds cloth sim made some "interesting" very…
Last weekend I decided to do a material update on an older asset I had created about 5 years ago. And besides, older weapons are so much fun to work on due to their variety of materials. I redid the UVs, bakes, materials, and presentation/lighting. It was fun revisiting an older project and seeing how well some of it held…
Arcan'dor was a fun project I worked on for World of Warcraft legion. I concept, model, texture and animated all stages of Arcan'dor, the tree of redemption. https://www.artstation.com/artwork/qXYzn
Welcome everyone to the 102nd Bi-Monthly Environment Art Challenge for the months of May and June! This challenge is a way for real-time 3D artists to test their skills and create a piece of work based on concepts provided. It's open to those of all skill levels and we do our best to provide meaningful feedback along the…
Just a question, maybe someone can answer/give some insight: I completed all the course work at my school ( I went for Game Art) and passed all the classes; I even walked at the graduation ceremony! But, the only thing I haven't done, is finish paying a small fee to the school ( it's a couple hundred bucks) that i couldn't…
Stormseeker Games is seeking a freelance 3D Character Artist to help develop characters, modular armor, weapons, and customization assets for an in-development turn-based tactical sci-fi game. We are looking for an artist experienced with: * Game-ready character creation * Modular armor and customization pipelines *…