I'm crap at rendering, it's something I want to get in to more deeply. any advice on getting some nice renders, I can get renders out, but any tips from fellow artists would be great.
Hello everyone, I'm having a weird issue where the Texture Offset U and Offset V I have animated just goes away if I turn on Raytraced DoF. This remains unchanged if I render it out as well. Post Effect DoF does not seem to have this issue. It took me more than an hour just to figure out this is a DoF issue and not…
Hi everyone, this is my first modeling and render, followed the tutorial, its low render qlty but, rendered by my self, any suggestions and help would be welcome, trying to start my portfolio and looking for a job :)
I added a texture to a book/page. However, I cannot see the textue in High Quality Rendering in viewport. Also, when I render using Mental Ray, the render is showing as wireframe with no texures? Please advise
I wondered if someone could advice step by step on how to get rid of this white noise on my GPU renders. I am rendering for my showreel but cannot get rid of this noise on my renders. The denoise optix works beautifully in the arnold render view, but when i render the frame out to a jpeg or whatever it shows all the noise!…
@SimãoSilva I think that's a solid blockout, looking forward to see it in Unreal. One comment I would make is that there is no proxy human visible in the in the render, for scale reference, thus making it hard to judge the dimensions. @Convergent31 Nice start. How are you planning to create the soft/fabric casing? Keep it…
I am currently trying to set up my scene so that I can render the groom and my character out on separate render layers. However when I have the two separated out the back of the hair that should be blocked by the head renders out as well. Is there a way to make sure that portion is blocked when rendering?
Noob question of the day incoming: Just made a texture for a model and it's rendering ok when im rendering it with maya software but when i switch over to mental ray it renders completly black. Im using maya 2012. Anyone out there knows whats going on? Rendering with maya software: Rendering with mental ray: Hypershade…