Does anyone know how to keep or retain the previous render in the image editor while re-rendering a region in Blender cycles? Whenever I select a part of my image using shift B, the previous render is completely erased and the new rendered region becomes the new image.
It would be awesome if you can see the changes you make in the rendered region with the whole image or previous part of the rendered result and compare them.
Replies
@mmaaxx Yes, I will probably have to try and draw their attention for the need to have this in Blender cycles on their forums. The other time, I had to mention how important light linking is. This is absent in Cycles. They are always focusing on all the big stuffs and forgetting how important this basic features are.