Mecha Mayhem VR is an explosive mech assault game giving the player full control of their mech from inside the cockpit. Check out our alpha teaser here! https://www.youtube.com/watch?v=y7i0amHexSI Our team is seeking a highly experienced freelance Animator to work on our animations in and out of the game. Tasks include…
I'm having an issue when I uncheck Anim Rotation Only in the anim set. I'm doing this because if I don't the hip bone which is also my characters root bone will not animate causing their feet to slide back in forth instead of their hips. In the anim editor the animations play fine. I also compressed the animations after I…
I like to mirror a whole animation with puppetshop but i just cant get it working. I can easily mirror animations from bodypart to the opposite bodypart, like left leg to right leg. But trying to mirror the animation of center bones like the neck just wont work, no matter what i do, i get additional keys and the animation…
Is there something similar in max like exporting a bip file? I have a animated biped arms, but the weapon is linked to a simple box. The box contains the animation movement. Is there a way I can export that animation? thanks.
Hello! Were a small company with AR App, We have a 3D Character that needs to be animate, The model is already rigged and we need him to have 2 separate dance animations - 1) the L dance. 2) Hotline Bling. Each animation needs to be 10 sec long.
I'm new in animation, I use Maya for animations, but i searched animation engines or tools about animation, so i found Morpheme with Euphoria and Ikinema Action. So, Do you think about these tools? I tried download Morpheme with Euphoria but i don't found a way.
Hey, sounds like a cool and meaningful project, but maybe it would be better to bring in some information about what animations you need, not only what you're doing. Cancer research animations, I could imagine right now, are quite complex. It just sounds like there is tons of work to do and nobody is able to estimate the…