I'm working on adding skeletal animation support to my Quake2-based game engine, and I was wondering if somebody could make a skeletal-based model with the same animation frame order as the Quake2 player model for testing purposes. The format is proprietary -- Qfusion's SKM format -- but if you can export the model to the…
This is probably a simple problem to fix but I cant seem to find an answer on google anyway I have a mesh that I have set keyframes for each camera movement and zoom animation. But when I click the red icon to render a png image sequence it only gives me the option to choose a folder but doesnt let me start the render.…
Alright so, most digital photo frames you can buy have horrible TN panels with bad-average viewing angles, and are fairly small. I can pick up a *VA panel 15" or 17" Dell Ultrasharp for like $10-20 from the local university surplus. Then I just need a wall mount and a simple device to run the thing(and something nice to do…
Love the response, yeah on the stuff i work (too long on) i wouldn't know what to do if anyone asked either, just a heads up it happen once. Perhaps going off of saved files time-frames might help with this stuff? Otherwise no worries i was just seeking options. looking forward to your next posted work.
Hey guys, I'm making an avi on the generator, made a basic scene and rendered out an animation but getting really poor results with 3ds max and Premiere Pro. The best I could get was with quicktime using the animation setting at full quality, not perfect but watchable but even then the res had to be turned down otherwise…
Right now, Marmoset's lens flare is just not working for me. I test ran it earlier when I was compiling the textures but now that I want to export images, I can't get it to activate at all. It's literally just a check box and a slider, right?
hello , i am about to start a high poly model of this flare gun but I am a little weary on the ( Dip shape ) on the upper part of the grip. All the other shapes I can tackle fearly well, but I am not too sure what to do with this one. I am using Autodesk Maya by the way, if anyone has diagrams or specific instructions on…