THE GAMECHANGERS Trailer (2015) Daniel Radcliffe & Bill Paxton BBC Grand Theft Auto Movie [ame] https://www.youtube.com/watch?v=vHQI_MUbDGo[/ame] Bill Paxton - Game Over man, Game Over! :thumbup: Daniel Radcliffe - Your a Wizard Harry!
Likewise, 2014 has been a challenge and an important year for me. It represents a time of significant personal growth. My goals for 2015 can be summed up as nurturing positive habits and maintaining some sort of structure. My goals that I aim to achieve for 2015: 1) Get a studio job 2) Spend more time with friends and…
http://iadagraca.com/lot-fun-global-game-jam-2015/ Posted a few details about my experience on my personal site :D Here's the link to my game page! It's pretty much finished beside some awkward stuff XD http://globalgamejam.org/2015/games/amazonia And here's the title image I only had 30 minutes to make after the first one…
So 2015 is gonna be a pretty epic year for games. For a while I was thinking I'd only be interested in playing a small handful, but after reading this month's OPM... the list has been extended a mammoth amount :poly142: My list starting with PS4: The Order 1886 Uncharted 4 Bloodborne (and the revamped DS2 shortly after)…
Hello! I recently installed Maya 2015 and am trying to unwrap a small low poly model. I'm using the standard checker texture to check my UVs and am running into an issue everytime I use planar projection. Once I apply a planar projection the texture appears as a default grey in the uv editor and any changes I make in the…
Hello! I'm working on a character in maya 2015 and I'm currently trying to solve a problem with the nhair. Basically, the shadows do not act properly on the hair. As can be seen in the picture below, there is a strong shadow on the body while the hair itself seem to be uniformly lit. I put a part of the hair white another…
help! In max you usually could zoom close up to your rotation centre. The camera would stop there and not zoom any further. In max 2015 there is now the functionality that you can zoom forever. The problem with this is .. the rotation centre moves (it also does when panning) Is there a somewhere an option to disable /…
It seems like someone thought it made sense to make all the maya shortcuts which use ctrl on pc use cmd on mac...it wasnt this way on mac until maya 2015 and it sucks. I go between maya on pc and maya on mac and I want to use the same shortcuts for example in uv window holding down ctrl to go between edge,vert,uv, face…
for just a model with triangle faces and a UV map (what most formats carry) all you need:* vertex array (3 elements: each holding x,y,z positions) * face array (3 elements: each pointing to the index of the vertex array of that vertex) * uvVertex array (same as vertex, holds U & V coordinates of the UV verts) * uvFace…
Hi guys, I have a little problem with my Maya 2015. When I selected my mesh and I pushed on hotkey 3 for the preview smooth, I had a fatal error. Good, but when I lunch my scene what was saved in my temporaly folder, I have a fatal error again on start. How can I fix this problem please ? Thanks a lot for your answers.…