Every 3d package texture baker could bake from one UV to another or from one mesh to another. Could be done both ways actually. I don't use 3d max for a decade already but as far as I remember it could be perfectly done in render-to-texture dialog. Or any texture baker that support a texture on "hires" mesh. Substance…
Hello my friends from polycount. I made a wedding cake using software Zbrush and painted it inside Zbrush using Polypaint (picture 001). Everything is ok, but when I exported the texture (picture 002) from Zbrush to use in Cinema 4D it doesn't fit well. I exported from Zbrush the obj and texture, but when I imported the…
First time posting my WIPs here so a little nervous, I'm currently working on my folio and found a cool concept by Hunter Bonyun for a mobile game called Saber's Edge that I wanted to make. Been working on her for a while now as I've also just been finding my way in ZBrush, so far I'm really happy with it, and intend on…
Thank you Alex, but i have some problem with this. IF i click like you say, sub open this window, like this in pic. The sets in left can't drag and drop, i can only press APPLY. if i press apply nothing change the sets are still not selectable . I'm sorry but I'm not understanding this procedure. Can't click on…
Make sure each frame is a multiple of 2, so, a standard texture size (ie 256x256) I normally have all frames in a folder, for example 001.tga, 002.tga. Then use photoshop>automate>contact sheet II This will open a dialog to create a contact sheet. You should navigate to your folder containing your frames. you'll need to…
It's not a Python issue. Couple of things to check. - the name of the material and objects.. make sure they don't have any "*.001" stuff in them. - the base material ideally should have a "material", "texture" and "image" slot all (datablock) linked to the same 'master' material, you should see the texture on the preview…
The only thing I can suggest is to make a stitch like brush with a scale alpha and then with a decent lazy mouse stepping setup and create the patterns. Here's a video going over the stitching brushes: [ame="http://www.youtube.com/watch?v=tpaOrzbMLHU"]zbrush EZ-Stitch-brush-001 - YouTube[/ame] Though this only seems useful…
Codex Make sure that you've softened the edges under the Normals tab Normals>SoftenEdge. You need to have the edges selected for it to work. If that doesn't help your seems then first try selecting the entire mesh, combine and then select all of the verts and do a merge with a value of around .001 and try softening edges…
Thank you very much the suggestion, the monitor is excellent but way out of my budget :smile: . Cost of this monitor is 41000 Indian rupees, link here : https://www.amazon.in/s/ref=nb_sb_noss?url=search-alias%3Daps&field-keywords=U2518D . I think i have to settle for a 1080p monitor. I have another monitor Acer S231HL…
Try eat3d cyborg and Hard surface in zbrush both have bunch of good stuff and if you still have question you know what to do Like any other concept art you need huge visual library , lots of ideas ,quick ideation and some method for combine existent things in to new arrangements aka inventing stuff , hybrid 2d-3d will be…