@Arturow Thank you! I've been using a nhair dynamic solution to do the spiderweb which is what i did as a test in the one you can see in the video, I did try the grease pencil but found it was problematic with the camera i have, i could try doing it in 2D but I don't have access to flash or know of any other good 2D…
I know its a pain in the ass but did you try a third mouse. your software really shouldnt be able to affect your hardware like this. What version of windows are you running. do you have a programmable mouse perhaps. it could be the drivers for that which are causing problems. I've had many issues with logitech programmable…
Thanks for the comments everyone lol I guess suck is too strong an expression, but sucking i meant not being as awesome at it as I want to be. Definetely no DDO.. maybe eventually i'll look into it but not any time soon. s620ex1 I think i see what you mean, the dirt is kinda of generic right now other than the streaks…
Hello! I started learning Plasticity recently and wanted to share some of my thoughts about the software. Maybe this will be interesting for people like me, who have a poly-modeling background and consider giving CAD a go. First of all I was pleasantly surprised how "artist" friendly Plasticity is. The interface is very…
@Chris Personally with sltrOlsson I layed out my portfolio models by the type of work I would like to be doing and cathered to the studios I would like to work at. I also looked at other pros in my field and took notes what stood on to me, the main points I took were: Vehicle/Weapon/Prop. I then did even further research…
When the console first came out, that's all it really was to most buyers. Sony even planned on that. At the time it was either $400-600 for a PS3, or rather, a Blu-Ray player that can also play games-- or $600+ for a straight Blu-Ray player, most of which didn't even have the quality of video that the PS3 has. That's also…
Has anyone tried it? I've been waiting eagerly for this; I prefer working on my iPad whenever I can, and I've been searching for a good alternative to my stagnant perpetual license of ZBrush that'll likely stop working at some point. I'm disappointed they did go the subscription route, but it isn't at all surprising and…
Literally just did this today with an 2x2 sheet using 3 channels for 12 decals to a texture(grayscale), worked quite well. I had to combine the link Fwap posted with another one that I can't find right now but it basically got rid of the bleed that was caused...It had a custom node setup with the code - return…
Grainiest of salts, i only did this kind of hair once (plaines/haircards) i did see something i do not usually see in people's hair which is the frontal view and being able to see the scalp skin, it could be a lighting situation but here is a reference image (g image search pic) + a straight version it could be an age…
Hey I've been working on a 1:1 scale remake of a series of factory units that used to exist in my area for a project and I just have a question about mid-sized assets and how to add more character to them. This is one of the unfinished middle units, I've slapped on some temporary materials in the mean time but I have a…