MULTIPLE POSITIONS WANTED [Portfolio Piece, Rev-Share]: Cold Pizza is seeking multiple positions for a first-person horror title https://www.coldpizza-studios.com/ Synopsis: A middle-aged Historian and his wife move to an isolated Summer Home to recover from a past grief, but when his wife goes missing, the Historian finds…
Ok so its been a frustrating week or so trying to make UDK run. I've already uninstalled and reinstalled stuff, UDK(Nov 2011 version and the Jan 2012),net framework,ati drivers.. It was working fine before(NOV 2011 version) I installed it tried it and for a while didn't use it.Between the time it was last working and now…
Just imported and baked a mesh from zB 2019 in substance 2019.2.0. Polypaint was applied in zB and colorize was active on Fbx 2016 export. No base color map was available in the bake list in substance. How do you get it in there? Substance isnt baking my base color. Thanks for the help.
Really thanks for such a great plug-in. Actually, i have some problem. i click the icon or roll the scripts, there are no response. Any error message or any pop-up windows. Other mel scripts are doing well, and I tired both 2016 & 2017 ver. Have you any idea about this? :)
Thanks, i recently came back to 2016 because i had problems on 2017, but i'll give it a try. Found a technique: I snap my uv island pivot on the corner of my reference cube and there i can scale much more precisely. Still kinda unaccurate, but good enough here :)
I've been tinkering with this ART renderer a bit and it's REALLY impressed me for it's speed, interactivity, accuracy, integration etc. I think this is an absolutely amazing rendering system to go alongside the standard scaline renderer. Right now I could see why lots of people would just hop to this right away. Everything…
Everything was going great until Marmoset 1.10 tore my rig and animation to pieces. I spent 2 days following this tutorial to rig my creature in Maya http://www.digitaltutors.com/tutorial/1371-Rigging-Quadrupeds-in-Maya He uses some kind of "flexi" rig system that relies on nurbs deformation and even a bit of n-hair I…
Its only user interface. I can select everything in the viewport and slide it all around just fine and fast. Though the drop down menus, the buttons and mouse dragging with shift to make new objects is insanely laggy. I have no idea why. Its not my iMac specs for sure but I'll leave them below anyways. iMac (Retina 5K,…
The intArrayRemove command (and others) I believe was added in Maya 2013 and therefore doesn't work with earlier versions of Maya... That's strange you are having issues in 2013 but not 2012? I wrote it in 2013 so it works on my end. If anyone else is having the same issue please let me know what line the error is…
Don't panic. :smiley: This was just test how many icons can I fill the top bar if I remove the info center. I used soulburnscripts - (really good stuff) as placeholders. Cool. I remember that I had instant crashing with 3.0 alpha in 2014-2016 so I sticked with 2.0