I use my real name on Polycount. :) Just subdivide the hull of the smooth ship into planks, and separate them out. You don't actually have to piece it together from individual planks. http://gsenorway.files.wordpress.com/2010/05/wooden-boat.jpg For the wood splinters, just get good alphas. Snake hook with a dotted alpha…
@zxcman - Thanks! @Jackablade - Yeah, it's a good reference image. I didn't know there was a male version so thanks again to Dirigible for posting it. Here's a link to the female version - http://feministphilosophers.files.wordpress.com/2011/02/averageface.jpg And also a link to higher-res images of average faces, male and…
Saw this the other day, thought it was pretty darn beautiful. And it's made in Malmo, Sweden, so it must be indie: (HD recommended!) [ame] http://www.youtube.com/watch?v=oKL6-0Jg3MI[/ame] Oh and yeah, seems like the Humble Indie Bundle made a cool $1M in about 7 days :P…
While not related to Racers, this does relate to the ridiculousness involved: http://toucharcade.com/2010/05/07/edge-back-on-the-app-store-again-and-on-sale/ 'Thanks to us the word "edge" is now free to exist on the App Store like on any other marketplace, and games like Mirror's Edge, Shadow Edge, Killer Edge Racing or…
the gas lettering does not look like its conformed to an arc, loks like its just individual leters rotated and placed,, no real flow. the texture is really blury specialy for a 1024 the photosourced numbers http://www.swamppolitics.com/news/politics/blog/2008/05/16/P5170253.JPG dont seem to match the style and the rest of…
Well, heres one reason to use .mac http://www.macrumors.com/2008/05/09/back-to-my-mac-used-to-catch-laptop-thieves/ Another would be the bookmark / calender / mail / dock syncing But no it doesn't accommodate shared users on the same file repository or versioning of files. I don't know how long drop box can, as they are…
I thought the artic HDR scene was awesome. I don't get why they had to rehash some of the old tests with new shaders but I suppose it does give a good comparison between 05 and 06. And yes! they fixed the airship pilots retarded face! The valley scene absolutely crawls and looks very boring. So yeah the main stand out to…
Hello everybody, I would like to share my last study. :-) I have been working in a new project at Substance Designer inspired in Fernando Magalhaes and Daniel Thiger jobs. This is the result of last weeks tries and mistakes. It was so cool to learn a serie of new things in this period. :-) Base Mesh / Render / Maps…
New Houdini project :smile: I want to generate a city in UE4 with Houdini. So far I did some experiments and explorations on what direction I should go. More detail on how you could approach it can be found here. https://www.artstation.com/siver/blog/vQ3W/houdini-blog-27-city-builder-part-02 Here are shots from UE4. (a bit…
Hi All, I am working on this "remake" of the "Lvl 1 Necromancer" from Diablo II. Any critique on any aspect of this char is more then welcomed (actually encouraged!!), but what I am really struggling with is the poly hair positioning and texturing (specifically coming up with a decent alpha map). If any of you could spare…