Your work is really good. You should include that fountain you made that was really good. You seem to have just included the hi poly parts of it. I think you should put some of your older work on the site or post up the older work for us to choose what should go on your site. Because a lot of employers will see that you…
Hey Grimngor, Nice characters you got there but if your going to be sending this to potential employers I'd suggest a couple of things: 1. Maybe include technical details regarding triangle counts and textures (sizes, does the model have diffuse? spec? norm? etc) 2. It's a good start with what you have there but I'd…
"1) Release dates. This includes the latest magazine or website article that claims to know an insider who knows when. They don't. Simple as that. Also, ignore ALL release dates unless you hear them from us. This includes EB Games, Amazon, or anywhere else. We will tell you when it's getting really close, and we will tell…
ok this is my new site took me roughly an hour to set-up (not including scratching of head 2hrs), including uploading images (longest part) what do you think. gonna make a few changes here and there my brand new webspace for free cheers rick actually ill probably make alot of changes, the order of the pages, the front page…
Thanks for the suggestion Arsh - I did actually try that this evening but didn't have much luck, maybe I just didn't spend enough time setting up include/exclude lists ... I'll probably end up having to use about 10 different lights all in the same location with different Exclude/Include lists... but hey it should work, I…
Subdivision sketch: throttle position sensor. This is a brief visual overview of an iterative block out process and streamlined subdivision modeling workflow. The write-up portion of the post also covers some questions to think about when it comes to workflow decisions and time. Simplified proportion block out. It all…
This is great critique @Noren, thanks a lot for taking your time to type it out. You are right, as the beauty shots were the parts I struggled with the most, with many iterations being made. It really was hard to pose and light the model while maintaining a consistent and natural look across all materials. I did use the…
Hello, been a while I've been on this website. :) I have just started doing 2d coming from a 3d background. For some reason the images look washed out. I've included a sheet of rough thumbnails which have some sort of industrial hint to them. I also included a mountain bridge, Lord of the Rings style Drawing. I…
Hello! I am making a tintmask for a Warframe helmet. For some reason, even though my blue and green are set to Screen, they are not blending with each other/red after being exported. I included all the useful screenshots I could think of. I've tried a bunch of things, including setting the fill layers to screen as well,…
I've recently started my next personal project, an environment in the style of Ratchet and Clank. Included in that environment would be Aphelion. I started there. This is my low poly version. I just finished it. So, I haven't started cutting out polygons, if I even need to(let me know if I should). With everything…