I guess the gallery was for pieces I felt that weren't strong enough to be on the main page. Alot of it is really old stuff from late 2013 as well. Im not a very good 3D artist and Im only a student lol :( Thanks!
Can i throw this into the conversation. Probably the best article i've read on writing fiction with women. aidanmoher.com/blog/featured-article/2013/05/we-have-always-fought-challenging-the-women-cattle-and-slaves-narrative-by-kameron-hurley/
You can check out the recent MarkV armor i created for halo 4 in this video, hopefully they release some screens soon :D http://www.joystiq.com/2013/07/06/halo-4-champions-bundle-dlc-announced/
This game is really really fun, Told all my friends about it. I managed to get it up to 713 and then hit it one more time to 715 and the bot still hit it again twice and that is when I gave up XD
I tried FBX , though i uncheck the triangulate option , the mesh gets triangulated when i import into 3ds max. :( Also this is not rigged/animated object. It is just a vehicle with in game mesh which is to be delivered to the client in max 2013.
The turret design seems a bit odd, especially the taller back. Something like the turret from an M-113 might work better: You might also want to scoot the turret forward a bit, to get it closer to the center of gravity.
Haven't seen a thread. This is the best new show (imo) this year. Perfect match of Horror and Steampunk. The sets and costumes are amazing, along with a story where Dracula is almost the guy you end up rooting for. [ame=" https://www.youtube.com/watch?v=9Aq8OrNa3wI"]Dracula(TV series - 2013) - Trailer - YouTube[/ame]
Heys guys, here's my little personal project. Based on this concept by Nick De Spain: https://cdna.artstation.com/p/assets/images/images/003/052/704/large/nick-de-spain-monster-flame-3.jpg Hope you like it! Artstation link: https://www.artstation.com/artwork/52K6E
UPDATE JAN 4 2013: Heyo! I've got 8 Firefall Beta invites! PM me your emailz if you wanna get on dat! http://www.firefallthegame.com/ Red5 Studios has announced their new online team-based shooter Firefall! Kotaku Gameplay: http://vimeo.com/14580971 Cinematic: http://vimeo.com/14628833
Am currently creating hairs for a character in Max 2012/2013 (tried both) using intersecting alphas but as I rotate the camera different alphas pop in front/behind each other. I know it won't do that in the render but it makes it hard to review the hair in the viewport. Anyone have a solution?