Hey there, this is
something that I’ve been thinking a lot about this year, so sorry that there is
a lot of writing here and some of it might not even apply to your image haha.
Im going to be honest and say that I’m using you as a medium to vomit stuff out
of my head. Though hopefully you might find some of it useful…
To everyone who applied for our role, thank you! We’ve officially wrapped up interviews and found someone we’re excited to move forward with, but we want to pause for a moment to acknowledge you. It means so much that you took the time to share your work, your story, and your interest in what we’re building. We saw so much…
YAGER seeks the talents of a passionate Concept Artist to work on an awesome and exciting unannounced AAA project. Were looking for people who love working in interdisciplinary teams with a flat hierarchy and in a fast-paced and professional environment. So if you are excited about working in a strong team culture where…
" ... learn how to paint and draw in Photoshop so I can develop my own concepts for enviroments" IMHO mixing up the subject (concept art for environments) and the tool (Photoshop) is a dangerous misconception, and it could hurt your range significantly in the long run. Now there are indeed a few clever tricks that…
📍 Remote | 🎮 Unpaid Upfront (Profit Share) | 🎨 Flexible Happy Sisyphus Productions (https://www.happy-sisyphus.com) is looking for an Environmental Artist to help bring our immersive VR experience, Colors of Our Memories, to life. This is an opportunity for someone passionate about mobile VR optimization to contribute to a…
Hello everyone, I am currently studying an MA at Bournemouth University and researching the creation of environments and the work of environment artists. The plan is to model and texture a scene in the new version of Unreal and gain a better understanding of correct/useful processes. Here is my current progress: Reference…
Hi all, I just joined Polycount. I'm currently working towards my MFA at DigiPen. Critiques are always welcome. I'm sculpting a horse skeleton as part of my thesis. I just finished the vertebrae: I've been working on this for a little over 3 months. Part of that time was figuring out how to start, how much Zbrush vs Maya…
Over the past two years or so, I've seen an increasing proportion of Technical Artist roles that include something in the skills requirements about Python/Tooling. Can anyone give me some practical examples of what this is for? For example, a job might be advertised as "Unreal Technical Artist", but include "Maya" as a key…
Rockstar North is currently seeking a highly talented Tools Programmer focused on our Asset Pipeline. Responsibilities The role will involve developing and maintaining our game asset pipeline; implementing features, profiling and optimising the current system. Qualifications * Strong C#/WCF skills * Strong C/C++ skills *…
Definitely looking much better! Looking more cuter and closer to the concept I think. 1. move the bottom part of the outer eyelid out and back just a tiny more to give the eye socket a little more curve. You MIGHT need to scale down the eyeballs just a tiny bit, I have a feeling they ever so slightly too large, give it a…