OKay yes sorry I will try to make a screenshot of sth I was working at, but it is very early stage and I will put more details on it! @Eric Chadwick I have already checked that link I have seen it in another post, It is extremely good, but I did not really find anything specific on how to make modular textures or textures…
She wasn't saying she was going to give up her eye teeth, she was saying she was going to fight with every weapon she has, down to her eye teeth if necessary. I was really hoping to see Roslin rip Zarack's jugular out with her teeth. . . oh well. So, when Chief disables the FTL, was that a permanent thing? It kind of…
I'm not talking about the attributes like shape dynamics or texture/scattering etc... I'm talking about editing the shape of the actual brush tip. I have a few brushe shapes that I like that are almost what I want but I'd like to tweak them to do what I want. Also I'm using CS2 so if there were any new features added in…
sorry that this thread is un-updated for so long. i'm busy with crap like packing and and going to relatives' places etc. i do short spurts of work...... nothing that can be shown. i'm stil gonna work on this project, just need some time. i'll come back on this project with full focus some time in May [from a whole new…
I had a laptop for 3 years, and after it died out on me (and being SOL because its out of warranty and the model is outdated) it left a bad taste in my mouth. It did OK modeling, but over time it took a performance drop (even after defrags and hard drive formats). If I had to do it all over again, I would have taken the…
Yes, it's a contest for attention. Human attention is finite. User retention is a real business measurement. The thing that Zetheros said "I could be doing something else" is a common narrative nowadays. Games are just not that exciting. There are numerous videos on the topic that "games aren't fun anymore" The budgets…
How can i isolate one layer in photoshop and edit it without having all the other layers around? ive tried the atl+click visible icon already. it does a good job at hiding all the other layers, but sometimes i accidentally show another layer, and bam there goes all the hidden/visible data, meaning i have over 100 hidden…
Hey guys, iam using 3ds max and i got some cables and hydraulic hoses on my model. i want to know whats the best way to unwrap these. to break it down they are long "cylinders" but my problem is when i unwarp them straight with a cylindrial mapping method the uv is very long because of the size of the cable. it would be…
So, every tutorial I see people get good results with auto-weights but I’m getting complete abhorent results. My step-by-step is: * create rigify meta-rig; * place everything in edit mode. * generate rig, apply the transforms to the model and to the controller set. * selecting model and then controller set and parent with…
Hello guys, iam on it to create a very cool and military /sci-fi indoor enviroment. Iam knowing the techniques of creating this stuff but iam quite not sure how to start and plan an enviromental piece. I wanted to create something in this style type: I know that there are some experienced enviromental artist in here. Do…