Where excatly miauu? I looked through the Edit Poly Object cpp files and it's all hardcoded, no chance to change that. By default the hit region is 4 pixels and it will be mutliplied by 2 if you are in highlight mode. This is from EditPoly.cpp in the 2018 SDK There is a HIGHLIGHT_PICK_OFFSET constant at the top of the…
Do you have anything to add about your model , is this anyone specific , random imaginary person ? Have you use any reference to this point ? Whats the polycount of your model ? I suggest you begin your corrections with head shape[more specifically with the skull] and how neck connect to the head using image below then you…
Hi, you can try to reset the tool settings. You have to choose scale tool first and then windows>general editors>tool settings>reset tool Also, here you have link to autodeks's webside about tool settings, and how you can access it in different ways:…
Don't use Photoshop, if you care about subtle shading differences between composite and render. Sorry. Use a proper compositor like Nuke or Flame or even After Effects. In a pinch you can use the Slate Material Editor in Max as a compositor. Use the Composite map node, and right click on the preview render to choose Render…
I feel like it needs some over head lighting also the hand rails are feeling cyber punky to me....the whole steps area feels very normal and not cyber punky so its a bit jarring i would push that more.....aslo i would play around with some different tables.... Are you going for a cyber punk bar set in some dystopian future…
Hi, So, I'm trying to export and test sample file "tuna" to Unreal with facial and body animation to test the workflow and the plugin for my characters. Even try exactly this tutorial but with the last version of Advanced Character and ... failed. https://www.youtube.com/watch?v=73y3...vancedSkeleton No animations are…
Simulation on maya such as ncloth, nhair and etx take Forever on maya Googling around I find out that using gpu increases the speed but also googling around, I find that Autodesk hasn't still implement anything like that on maya, they do all the computing mainly on cpu I find out some plugins, but they seems to be out of…
Hi! https://www.artstation.com/artwork/aRnW9J https://www.instagram.com/josedacu/ I did this Homo Habilis back in 2018 for Oika, an episodic interactive experience for VR devices. Working on this guy was really fun (and challenging), learned a bit about facial reconstruction, created some highly customizable shaders…
Hello, this is my first time using Quad Draw Tool in Maya 2019 and I have a few issues. One of them is that I cannot extrude properly on some surfaces. As you can see in the marked area, I can't extrude untill the middle of the edge or something like that. Also, I can't even extrude the last edge. Same goes for drawing…